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C#绘制实时曲线的方法

程序员文章站 2022-06-12 17:11:09
本文实例为大家分享了c#绘制实时曲线的具体代码,供大家参考,具体内容如下1.要做一个调试工具,采集传感器数据并显示。绘制曲线注意坐标反转,线条的张力即可。项目中的曲线是从右往左显示的,线条的坐标都放在...

本文实例为大家分享了c#绘制实时曲线的具体代码,供大家参考,具体内容如下

1.要做一个调试工具,采集传感器数据并显示。绘制曲线注意坐标反转,线条的张力即可。项目中的曲线是从右往左显示的,线条的坐标都放在list里了,效果如下图:

C#绘制实时曲线的方法

2.上代码

public class drawingcurve
    {
        private graphics graphics; //graphics 类提供将对象绘制到显示设备的方法
        private bitmap bitmap; //位图对象
        private int timeline = 60;//60s
        private int canvaswidth = 600;//画布长度
        private int slicecount = 0;//刻度分段个数 = timeline
        private int xslice = 10;//x轴刻度分端宽度
        private int xsliceheight = 10;//x轴刻度高度
        private float tension = 0.5f; //张力系数
        private bool showx = true;
        private bool showy = true;
        private bool showz = true;
 
        //queue<pointf> que = new queue<pointf>();//曲线fifo
        /// <summary>
        /// 构造函数
        /// </summary>
        public drawingcurve() {
            this.xslice = this.canvaswidth / timeline;
        }
 
        /// <summary>
        /// 绘制画布
        /// </summary>
        /// <param name="width"></param>
        /// <param name="height"></param>
        /// <param name="points"></param>
        /// <returns></returns>
        public bitmap drawcanvas(int width, int height,list<float> points)
        {
            if (bitmap != null)
            {
                bitmap.dispose();
                bitmap = null;
            }
 
            bitmap = new bitmap(width, height);
            graphics = graphics.fromimage(bitmap);
            graphics.fillrectangle(brushes.black, new rectangle(0, 0, width, height));
            graphics.transform = new matrix(1, 0, 0, -1, 0, 0);//y轴向上为正,x向右为
            graphics.translatetransform(0, height / 2, matrixorder.append);
            
            pen pen = new pen(color.red, 1);
            pen.dashstyle = dashstyle.custom;
            pen.dashpattern = new float[] { 2, 2 };
            graphics.drawline(pen, new point(0, height / 4), new point(width, height / 4));
            graphics.drawline(pen, new point(0, height / -4), new point(width, height / -4));
            graphics.drawline(new pen(color.greenyellow,1), new point(0, 0), new point(width, 0));
            graphics.drawstring("0", new font("vendara",10), brushes.white, new point(0, -15));
            graphics.drawstring("+", new font("vendara", 10), brushes.white, new point(0, height / 4));
            graphics.drawstring("-", new font("vendara", 10), brushes.white, new point(0, height / -4-15));
            graphics.transform = new matrix(1, 0, 0, 1, 0, 0);//y轴向上为正,x向右为
            graphics.translatetransform(0, height / 2, matrixorder.append);
            graphics.drawstring("-59s", new font("vendara", 8), brushes.white, new point(0, height/2-15));
            graphics.drawstring("0s", new font("vendara", 8), brushes.white, new point(width-20, height / 2 - 15));
            for (int i = 0; i < timeline; i++)
            {
                int scale = i * xslice;
                graphics.drawline(new pen(new solidbrush(color.blue)), 0 + scale, 0 + xsliceheight * 0.1f, 0 + scale, 0 - xsliceheight * 0.1f);
            }
 
            graphics.transform = new matrix(-1, 0, 0, -1, 0, 0);//y轴向上为正,x向右为
            graphics.translatetransform(width, height / 2, matrixorder.append);
 
            if (showx) drawx(graphics, points);
            if (showy) drawy(graphics, points);
            if (showz) drawz(graphics, points);
            graphics.dispose();
            return bitmap;
        }
 
        #region 绘制曲线
        private void drawx(graphics graphics, list<float> points)
        {
            pen curvepen = new pen(color.cyan, 2);
            pointf[] curvepointf = new pointf[points.count];
            float keys = 0;
            float values = 0;
            for (int i = 0; i < points.count; i++)
            {
                keys = xslice * i;
                values = 10 * (points[i] / 10);
                curvepointf[i] = new pointf(keys, values);
            }
            graphics.drawcurve(curvepen, curvepointf, this.tension);
        }
 
        private void drawy(graphics graphics, list<float> points)
        {
            pen curvepen = new pen(color.purple, 2);
            pointf[] curvepointf = new pointf[points.count];
            float keys = 0;
            float values = 0;
            for (int i = 0; i < points.count; i++)
            {
                keys = xslice * i;
                values = 10 * (points[i] / 10);
                curvepointf[i] = new pointf(keys, values);
            }
            graphics.drawcurve(curvepen, curvepointf, this.tension);
        }
 
        private void drawz(graphics graphics, list<float> points)
        {
            pen curvepen = new pen(color.orangered, 2);
            pointf[] curvepointf = new pointf[points.count];
            float keys = 0;
            float values = 0;
            for (int i = 0; i < points.count; i++)
            {
                keys = xslice * i;
                values = 10 * (points[i] / 10);
                curvepointf[i] = new pointf(keys, values);
            }
            graphics.drawcurve(curvepen, curvepointf, this.tension);
        }
 
        /// <summary>
        /// 曲线开关
        /// </summary>
        /// <param name="_xyz"></param>
        /// <param name="show"></param>
        public void hidecurve(string _xyz,bool show) {
            switch (_xyz) { 
                case "x":
                    showx = show;
                    break;
                case "y":
                    showy = show;
                    break;
                case "z":
                    showz = show;
                    break;
                default:
                    break;
            }
        }
 
        #endregion
    }

3.ui上使用threadstart进行调用,根据需要设置休眠时间即可,同时设置picturebox显示即可。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

相关标签: C# 曲线