UE4 FBX导入默认不导入材质和贴图
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2022-06-10 23:48:58
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Engine\Config\BaseEditorPerProjectUserSettings.ini
[/Script/UnrealEd.FbxImportUI]
bOverrideFullName=True
bCreatePhysicsAsset=True
bAutoComputeLodDistances=True
LodDistance0=0.0
LodDistance1=0.0
LodDistance2=0.0
LodDistance3=0.0
LodDistance4=0.0
LodDistance5=0.0
LodDistance6=0.0
LodDistance7=0.0
MinimumLodNumber=0
LodNumber=0
bImportAnimations=False
bImportMaterials=False
bImportTextures=False
修改灯光单位:template_424_cmd_rtx\Config\DefaultEngine.ini
[URL]
[/Script/Engine.RendererSettings]
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.ReflectionCaptureResolution=1024
r.DefaultFeature.LightUnits=2
r.SkinCache.CompileShaders=True
r.RayTracing=True