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unity3d学习笔记之对文件夹进行拷贝

程序员文章站 2022-06-10 11:12:13
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.IO;
using System;


public class UteCopyAllFileToKHD
{ 
    
    private static string formPath = Application.dataPath + @"\Arts\Scenes";//原路径
    private static string targetPath= @"../../../SourceCode\Client\Project\Assets\Arts\Scenes";//目标路径   ../表示当前项目文件的父路径
    private static bool isNull = false;

    [MenuItem("Tools/拷贝文件夹")]
    static void init()
    {
        Copy();
    }

    private static void Copy()
    {
        isNull = false;
        if(!Directory.Exists(targetPath))
        {
            Log.Error("未找到文件夹");
        }
        CleanDirectory(targetPath);
        CopyDirectory(formPath, targetPath);
        if (!isNull)
        {
            Debug.Log("Arts\\Scenes目录文件导入成功!!");
        }
    }
    /// <summary>
    /// 拷贝文件
    /// </summary>
    /// <param name="srcDir">起始文件夹</param>
    /// <param name="tgtDir">目标文件夹</param>
    public static void CopyDirectory(string srcDir, string tgtDir)
    {
        DirectoryInfo source = new DirectoryInfo(srcDir);
        DirectoryInfo target = new DirectoryInfo(tgtDir);

        if (target.FullName.StartsWith(source.FullName, StringComparison.CurrentCultureIgnoreCase))
        {
            throw new Exception("父目录不能拷贝到子目录!");
        }

        if (!source.Exists)
        {
            return;
        }

        if (!target.Exists)
        {
            target.Create();
        }

        FileInfo[] files = source.GetFiles();
        DirectoryInfo[] dirs = source.GetDirectories();
        if(files.Length==0&&dirs.Length==0)
        {
            Log.Error("当前项目中Arts\\Scenes文件夹为空");
            isNull = true;
            return;
        }
        for (int i = 0; i < files.Length; i++)
        {
            File.Copy(files[i].FullName, Path.Combine(target.FullName, files[i].Name), true);
        }
        for (int j = 0; j < dirs.Length; j++)
        {
            CopyDirectory(dirs[j].FullName, Path.Combine(target.FullName, dirs[j].Name));
        }
    }

    //删除目标文件夹下面所有文件
    public static void CleanDirectory( string dir)
    {
        foreach (string subdir in Directory.GetDirectories(dir))
        {
            Directory.Delete(subdir, true);
        }

        foreach (string subFile in Directory.GetFiles(dir))
        {
            File.Delete(subFile);
        }
    }
}