cocos2dx 3.2键盘操控的列表页的初步实现
一、实现后的目标效果 有图有真相,首先上实现了的效果。 二 、思路 由于要加载较多数据,那么为了使得界面更近流畅,我采用TableView,其中他的Cell是可以复用的。创建10000个也是秒秒钟的事情。 那么使用上下排列的TableView,每个cell自定义三个Item即可
一、实现后的目标效果
有图有真相,首先上实现了的效果。
二 、思路
由于要加载较多数据,那么为了使得界面更近流畅,我采用TableView,其中他的Cell是可以复用的。创建10000个也是秒秒钟的事情。
那么使用上下排列的TableView,每个cell自定义三个Item即可,当然也可以N个,可以自己写好接口。
由于我们想使得tableView可以滚动到指定的cell位置,也就是一格一格滚动,那么我们最好自定义一个tableView继承于系统的tableView.
三 、实现步骤
如果你对于TableView不太熟悉,建议先看官方Testcpp例子.
如果你比较熟悉,那么我就不废话,继续往下讲了。
我们先来自定义一个TableViewcell。也就是自定义一行的内容。我相信这个非常简单。
四、准备工作
我们先来自定义一个TableViewcell。也就是自定义一行的内容。我相信这个非常简单。
cell头文件
class XTableViewCell : public cocos2d::extension::TableViewCell { public: XTableViewCell(); virtual ~XTableViewCell(); CREATE_FUNC(XTableViewCell); /************************************************************************/ /* update item by data */ /************************************************************************/ bool updateItemData(const unsigned int tag, const std::string icon, const std::string name, const std::string size, const std::string downnum, const std::string score); bool setItemSelected(const unsigned int tag,bool isSeleted); CC_CONSTRUCTOR_ACCESS: bool init(); //bool init bool initLayout(); void update(float t); private: cocos2d::Size _cellSize; //the size of cell unsigned char _itemNum; // the number of item };
cell .源文件
///////////////////////////////////////////////////////////////////////////////////////////// /***************************CustomTableViewCell Class**************************************/ //////////////////////////////////////////////////////////////////////////////////////////// XTableViewCell::XTableViewCell():_itemNum(3),_cellSize(Size(1920,275)) { } XTableViewCell::~XTableViewCell() { } bool XTableViewCell::init() { IF_NULL_RETURN_FALSE(Node::init()); IF_NULL_RETURN_FALSE(initLayout()); //scheduleUpdate(); //resumeSchedulerAndActions(); return true; } bool XTableViewCell::initLayout() { auto lout = ui::Layout::create(); IF_NULL_RETURN_FALSE(lout); lout->setLayoutType(ui::Layout::Type::ABSOLUTE); lout->setTouchEnabled(true); lout->setLoopFocus(false); lout->setPassFocusToChild(true); lout->setContentSize(Size(_cellSize.width,200.0f)); this->addChild(lout); lout->setTag(100); lout->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); lout->setPosition(Vec2(0,75)); for(int j =0;j<_itemnum const std::string txt='StringUtils::format("%dt%d",0,j);//名称后面得重新修改' griditem item="GridItem::create();" if_null_return_false item->setPosition(Vec2(j*600+90,0)); item->setName(txt); lout->addChild(item,1,j); } return true; } void XTableViewCell::update( float t ) { log("XTableViewCell::update"); } bool XTableViewCell::updateItemData( const unsigned int tag, const std::string icon, const std::string name, const std::string size, const std::string downnum, const std::string score ) { auto lout = this->getChildByTag(100); IF_NULL_RETURN_FALSE(lout); auto item = (GridItem*)lout->getChildByTag(tag); IF_NULL_RETURN_FALSE(item); if(""!=icon) { item->updateIcon(icon); } if(""!=name) { item->updateName(name); } if(""!=size) { item->updateSize(size); } if(""!=downnum) { item->updateDownNum(downnum); } if(""!=score) { item->updateScore(score); } return true; } bool XTableViewCell::setItemSelected( const unsigned int tag,bool isSeleted ) { auto lout = this->getChildByTag(100); IF_NULL_RETURN_FALSE(lout); auto item = (GridItem*)lout->getChildByTag(tag); IF_NULL_RETURN_FALSE(item); item->setSelected(isSeleted); return true; }
里面都实现了什么,其实就是简单的添加了三个自定义Item.
然后,我们自定义一个TableView实现了两个方法。
一个是去实现滚动到指定cell的方法。
另外一个是我使用触摸的时候需要获得当前使用的cell去判断哪个Item位置位于触摸位置。
我们这里只讲键盘的。那么你可能就用不到这个函数了。
代码如下:
class XTableView : public cocos2d::extension::TableView { public: /** * @brief scroll to the Designated cell * @param index --- the idx of Designated cell **/ void scrollToCellIndex(ssize_t index); /*************************************************** * @decripition if you need Analyzing touch item , * maby you will use this function to get used cell ****************************************************/ cocos2d::Vector<:extension::tableviewcell> getCurrentCells() const; };
///////////////////////////////////////////////////////////////////////////////////////////// /***************************XTableView Class**************************************/ //////////////////////////////////////////////////////////////////////////////////////////// void XTableView::scrollToCellIndex( ssize_t index ) { this->getContainer()->stopAllActions(); Vec2 offset = _offsetFromIndex(index)*-1; Vec2 maxOffSet = this->maxContainerOffset(); Vec2 minOffSet = this->minContainerOffset(); float offX = MIN(offset.x,maxOffSet.x); offX = MAX(offX,minOffSet.x); float offY = MIN(offset.y,maxOffSet.y); offY = MAX(offY,minOffSet.y); this->setContentOffset(Vec2(offX,offY),true); } cocos2d::Vector<:extension::tableviewcell> XTableView::getCurrentCells() const { log("used cell count is %d",_cellsUsed.size()); return this->_cellsUsed; }
好了,那么接下来的重点是列表页的实现。
五、页面具体实现
由于篇幅受限,代码内容比较多,相信大家自己分析就能理解,那么先就不废话了,先上代码吧。不懂的或者有好的建议希望可以留言讨论。
头文件。(注:具体数据录入,我自己的已删除,需要的可以添加自己的数据,现在展示的基本只是一个界面)
enum class POS_TYPE { TYPE_0,// right, down and scroll up TYPE_1,//left,right, down and scroll up TYPE_2,//left, down and scroll up TYPE_3,// right,up,down TYPE_4,//left,right,up,down TYPE_5,//left, up,down TYPE_6,// right,up, and scroll down TYPE_7,//left,right,up, and scroll down TYPE_8,//left, up, and scroll down TYPE_9 // can do nothing }; enum class CHANGE_TYPE { LEFT, RIGHT, UP, DOWN, UP_SCROLL, DOWN_SCROLL, NOTHING }; typedef struct { //item idx ,and start from value 0 to _pageX unsigned char idx; //cell idx unsigned int cellIdx; // selected state bool isSelected; /***************************************** * pos in screen like a matrix,such as * (0,0),(1,0),(2,0) * (0,1),(1,1),(2,1) * (0,2),(1,2),(2,2) *****************************************/ unsigned char posX; unsigned char posY; POS_TYPE posType; }itemState; class XGridView :public cocos2d::Layer, public cocos2d::extension::TableViewDataSource, public cocos2d::extension::TableViewDelegate { public: CREATE_FUNC(XGridView); /*** *@brief create a GridView *@ ***/ virtual void scrollViewDidScroll(cocos2d::extension::ScrollView* view); virtual void scrollViewDidZoom(cocos2d::extension::ScrollView* view); virtual void tableCellTouched(cocos2d::extension::TableView* table, cocos2d::extension::TableViewCell* cell); virtual cocos2d::Size tableCellSizeForIndex(cocos2d::extension::TableView *table, ssize_t idx); virtual cocos2d::extension::TableViewCell* tableCellAtIndex(cocos2d::extension::TableView *table, ssize_t idx); virtual ssize_t numberOfCellsInTableView(cocos2d::extension::TableView *table); CC_CONSTRUCTOR_ACCESS: XGridView(); virtual ~XGridView(); virtual bool init(); virtual bool initWithDatas(ssize_t cellTotalNum,const cocos2d::Size tableSize); virtual bool initMoveFoucus(); virtual bool initTable(); virtual bool initProgressBar(); virtual bool initKeyListen(); virtual void initStateMatrix(); virtual void keyHandler(cocos2d::EventKeyboard::KeyCode key); virtual bool onTouchBegan(cocos2d::Touch *touch, cocos2d::Event *unused_event); virtual void onTouchMoved(cocos2d::Touch *touch, cocos2d::Event *unused_event); virtual void onTouchEnded(cocos2d::Touch *touch, cocos2d::Event *unused_event); virtual void onTouchCancelled(cocos2d::Touch *touch, cocos2d::Event *unused_event); virtual void listenItemTouch(cocos2d::Touch *touch, cocos2d::Event *unused_event); void updateBySceenState(); virtual void isItemTouched(cocos2d::Node* item,const cocos2d::Vec2 point); virtual void deCodeByJson(); void update(float t); virtual void onEnterTransitionDidFinish(); //some model function bool isSelectedByIdx(ssize_t mIdx) const; void updateSceenStateByKey(cocos2d::EventKeyboard::KeyCode key); POS_TYPE getPosTypeByXY(unsigned int X_i,unsigned int Y_j); itemState* getSelectedItemState() const; CHANGE_TYPE getChangeType(POS_TYPE posType,cocos2d::EventKeyboard::KeyCode key); void updateMoveFoucs(cocos2d::EventKeyboard::KeyCode key,POS_TYPE pos); void loadPageNumData(unsigned int cellIndx); void keyListenDelay(float t); void updateDalay(float t); void onExit() override; // update cell at idx void updateCellAtIdx(ssize_t idx); // update Item At idx void updateItemAtIdx(ssize_t idx); private: XTableView* _mTable; cocos2d::Sprite* _progressBar; ssize_t _cellTotalNum; cocos2d::Size _tableSize; ssize_t _pageX; ssize_t _pageY; std::vector<:string> _iconImg; std::vector<:string> _appName; std::vector<:string> _appSize; std::vector<:string> _downNum; std::vector<:string> _appScore; //the state of screen,true means selected and false means unselected std::vector源文件_screenState; //the cell of selected idx ssize_t _currentCellIdx; //item idx which in cell unsigned char _selectedItmIdx; bool _isdecoded; unsigned int _itemTotalNum; std::atomic_bool _firstPageUpdate[9]; cocos2d::Vec2 _pos[9]; cocos2d::Sprite* _moveFoucus; bool _keyContrl; long _scrollTime; bool _updateCell; };
USING_NS_CC; USING_NS_CC_EXT; char* dataIndex[]= { "allnum", "appico", //APP ICO Image "apptitle", //APP Name "downnum", //APP Down times "score" , //APP Score "appSize" //APP size }; XGridView::XGridView():_mTable(nullptr),_progressBar(nullptr), _cellTotalNum(100),_tableSize(Size(1920.0f,960.0f)),_moveFoucus(nullptr), _pageX(3),_pageY(3),_gridId(0),_isdecoded(false),_keyContrl(true),_currentCellIdx(0), _selectedItmIdx(0),_itemTotalNum(300),_loadNum(0),_scrollTime(0L),_updateCell(true) { } XGridView::~XGridView() { CC_SAFE_RELEASE(_mTable); CC_SAFE_RELEASE(_progressBar); } bool XGridView::init() { IF_RETURN_FALSE(!initWithDatas(_cellTotalNum,_tableSize)); return true; } bool XGridView::initWithDatas(ssize_t cellTotalNum,const Size tableSize ) { IF_NULL_RETURN_FALSE(Layer::init()); setData(_json); _cellTotalNum = cellTotalNum; _tableSize = tableSize; IF_NULL_RETURN_FALSE(initKeyListen()); IF_NULL_RETURN_FALSE(initMoveFoucus()); IF_NULL_RETURN_FALSE(initTable()); IF_NULL_RETURN_FALSE(initProgressBar()); initStateMatrix(); deCodeJsonById(); return true; } void XGridView::tableCellTouched(TableView* table,TableViewCell* cell ) { log("cell touched at index: %ld", cell->getIdx()); auto lout = (ui::Layout*)cell->getChildByTag(100); IF_RETURN(!lout); for(auto &item : lout->getChildren()) { if(!item) continue; else { if(item==lout->getCurrentFocusedWidget(true)) { ((GridItem*)item)->setSelected(true); //_selectedIdx = cell->getIdx()*_pageX+item->getTag(); } else { ((GridItem*)item)->setSelected(false); } } } } Size XGridView::tableCellSizeForIndex(TableView *table, ssize_t idx ) { return Size(_tableSize.width, _tableSize.height/_pageY); } TableViewCell* XGridView::tableCellAtIndex(TableView *table, ssize_t idx ) { auto string = String::createWithFormat("%ld", idx); TableViewCell *cell = table->dequeueCell(); if (!cell) { cell = XTableViewCell::create(); IF_RETURN_P(!cell,nullptr); cell->autorelease(); return cell; for(unsigned char i=0;i<_pagex if_null_continue ssize_t itemidx="idx*_pageX+i;" if_continue>_iconImg.size()-1||itemIdx>_appName.size()-1); ((XTableViewCell*)cell)->updateItemData(i,_iconImg.at(itemIdx),_appName.at(itemIdx),"5.03M","","7.6"); ((XTableViewCell*)cell)->setItemSelected(i,idx==_currentCellIdx&&i==_selectedItmIdx); } auto label = Label::createWithSystemFont(string->getCString(), "Helvetica", 40.0); IF_NULL_RETURN_P(label,cell); label->setPosition(Vec2::ZERO); label->setAnchorPoint(Vec2::ZERO); label->setTag(123); cell->addChild(label); } else { auto _cellChild = cell->getChildByTag(100); for(unsigned char i=0;i<_pagex if_null_continue ssize_t itemidx="idx*_pageX+i;" if_continue>_iconImg.size()-1||itemIdx>_appName.size()-1); ((XTableViewCell*)cell)->updateItemData(i,_iconImg.at(itemIdx),_appName.at(itemIdx),"5.03M","","7.6"); ((XTableViewCell*)cell)->setItemSelected(i,idx==_currentCellIdx&&i==_selectedItmIdx); } auto label = (Label*)cell->getChildByTag(123); IF_RETURN_P(!label,cell); label->setString(string->getCString()); } return cell; } ssize_t XGridView::numberOfCellsInTableView(TableView *table ) { return _cellTotalNum; } bool XGridView::initTable() { _mTable = (XTableView*)TableView::create(this,_tableSize); IF_RETURN_FALSE(!_mTable); _mTable->setDirection(ScrollView::Direction::VERTICAL); _mTable->setDelegate(this); this->addChild(_mTable); _mTable->setVerticalFillOrder(TableView::VerticalFillOrder::TOP_DOWN); _mTable->reloadData(); return true; } void XGridView::scrollViewDidScroll( cocos2d::extension::ScrollView* view ) { Vec2 pos = view->getContentOffset(); Vec2 _pos = view->getContentSize()-view->getViewSize(); float percent = -(pos.y/_pos.y); // log("scroll percent is : %f", percent); IF_NULL_RETURN(_progressBar); _progressBar->setPositionY(960/2-600/2 +_progressBar->getScaleY()*_progressBar->getContentSize().height +600*percent*(1-_progressBar->getScaleY())); } void XGridView::scrollViewDidZoom( cocos2d::extension::ScrollView* view ) { } bool XGridView::onTouchBegan( Touch *touch, Event *unused_event ) { return true; } void XGridView::onTouchMoved( Touch *touch, Event *unused_event ) { } void XGridView::onTouchEnded( Touch *touch, Event *unused_event ) { listenItemTouch(touch,unused_event); } void XGridView::onTouchCancelled( Touch *touch, Event *unused_event ) { } void XGridView::listenItemTouch( Touch *touch, Event *unused_event ) { auto touchPoint = touch->getLocationInView(); touchPoint = Director::getInstance()->convertToGL(touchPoint); for(auto &e:_mTable->getCurrentCells()) { IF_NULL_CONTINUE(e); log("cell[%d]",e->getIdx()); auto lout = e->getChildByTag(100); IF_NULL_CONTINUE(lout); if(dynamic_cast<:layout>(lout)) { for (auto item:((ui::Layout*)lout)->getChildren()) { isItemTouched(item,touchPoint); } } } } void XGridView::isItemTouched( cocos2d::Node* item,const cocos2d::Vec2 point ) { IF_RETURN(!item); auto gItem = dynamic_cast(item); IF_RETURN(!gItem); auto acP = gItem->getAnchorPoint();//item锚点 auto itemPos = gItem->getPosition();//item相对父容器的pos itemPos = gItem->getParent()->convertToWorldSpaceAR(itemPos);//相对于世界的位置 auto itemSize = gItem->getContentSize(); auto itemRect = Rect(itemPos.x,itemPos.y,itemSize.width,itemSize.height); if(itemRect.containsPoint(point)) { gItem->setSelected(true); //_selectedIdx = gItem->getIdx(); //log("_selectedIdx=%d",_selectedIdx); } else { gItem->setSelected(false); } } bool XGridView::initProgressBar() { auto barBg = Sprite::create("grid/progress_bg.png"); IF_NULL_RETURN_FALSE(barBg); barBg->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); barBg->setPosition(90+600+600+500+80,960/2-600/2); addChild(barBg); _progressBar = Sprite::create("grid/progress_pre.png"); IF_NULL_RETURN_FALSE(_progressBar); _progressBar->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT); addChild(_progressBar); float scaleY = 1; if(_cellTotalNum>_pageY) { //float s = _pageY/_cellTotalNum; scaleY = MAX(_pageY/(_cellTotalNum*1.0f),0.02f); } _progressBar->setScaleY(scaleY); _progressBar->setPosition(90+600+600+500+80,960/2-600/2 +_progressBar->getScaleY()*_progressBar->getContentSize().height +600*1*(1-_progressBar->getScaleY())); return true; } bool XGridView::initKeyListen() { auto listener = EventListenerKeyboard::create(); IF_NULL_RETURN_FALSE(listener); listener->onKeyReleased = [=](EventKeyboard::KeyCode key,Event* event){ keyHandler(key); }; this->getEventDispatcher()->addEventListenerWithSceneGraphPriority(listener,this); return true; } void XGridView::keyHandler(EventKeyboard::KeyCode key ) { updateSceenStateByKey(key); updateBySceenState(); } void XGridView::initStateMatrix() { IF_NOEMPTY_CLEAR(_screenState); for (unsigned int i = 0; i posType; auto change_Type = getChangeType(p,key); updateMoveFoucs(key,p); auto maxIdx = _screenState.size(); switch (change_Type) { case CHANGE_TYPE::LEFT: log("left"); _selectedItmIdx--; for (unsigned int i = 0;i updateCellAtIndex(_currentCellIdx); break; case CHANGE_TYPE::RIGHT: log("right"); _selectedItmIdx++; for (unsigned int i = 0;i updateCellAtIndex(_currentCellIdx); break; case CHANGE_TYPE::UP: log("up"); _currentCellIdx --; for (unsigned int i = 0;i updateCellAtIndex(_currentCellIdx+1); _mTable->updateCellAtIndex(_currentCellIdx); break; case CHANGE_TYPE::DOWN: log("down"); _currentCellIdx++; for (unsigned int i = 0;i updateCellAtIndex(_currentCellIdx-1); _mTable->updateCellAtIndex(_currentCellIdx); break; case CHANGE_TYPE::UP_SCROLL: if (!_keyContrl) { return; } if(_keyContrl) { _keyContrl = false; scheduleOnce(schedule_selector(XGridView::keyListenDelay), 0.05f); } log("up_scroll"); _currentCellIdx--; for (unsigned int i = 0;i scrollToCellIndex(_currentCellIdx+2); _mTable->updateCellAtIndex(_currentCellIdx+2); _mTable->updateCellAtIndex(_currentCellIdx+1); _mTable->updateCellAtIndex(_currentCellIdx); return; case CHANGE_TYPE::DOWN_SCROLL: if (!_keyContrl) { return; } if(_keyContrl) { _keyContrl = false; scheduleOnce(schedule_selector(XGridView::keyListenDelay), 0.05f); } log("down_scroll"); _currentCellIdx ++; for (unsigned int i = 0;i scrollToCellIndex(_currentCellIdx); _mTable->updateCellAtIndex(_currentCellIdx-2); _mTable->updateCellAtIndex(_currentCellIdx-1); _mTable->updateCellAtIndex(_currentCellIdx); return; case CHANGE_TYPE::NOTHING: log("nothing"); return; default: log("default"); return; } //_mTable->reloadData(); } POS_TYPE XGridView::getPosTypeByXY( unsigned int X_i,unsigned int Y_j ) { // if(0==X_i&&0==Y_j) return POS_TYPE::TYPE_0; if(0 Y_j) return POS_TYPE::TYPE_3; if(0 Y_j) return POS_TYPE::TYPE_4; if(_pageX-1==X_i&&0 Y_j) return POS_TYPE::TYPE_5; // if(0==X_i&&_pageY-1==Y_j) return POS_TYPE::TYPE_6; if(0 reloadData(); } void XGridView::deCodeJsonById() { // do some thing to initialize data //... _isdecoded = true; } void XGridView::handlerValueChangge(float t) { for (unsigned char i=0;i updateCellAtIndex(i/_pageX); } } } void XGridView::update( float t ) { Layer::update(t); } void XGridView::onEnterTransitionDidFinish() { Layer::onEnterTransitionDidFinish(); scheduleUpdate(); schedule(schedule_selector(XGridView::updateDalay),0.2f); } bool XGridView::initMoveFoucus() { _moveFoucus = Sprite::create("grid/focus.png"); IF_NULL_RETURN_FALSE(_moveFoucus); addChild(_moveFoucus); _moveFoucus->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); //_moveFoucus->setPosition(500,500); for (unsigned char i=0;isetPosition(_pos[0]); return true; } void XGridView::updateMoveFoucs( EventKeyboard::KeyCode key,POS_TYPE pos ) { int mPos = (int)pos; float time = 0.1f; int nextPos = -1; switch (key) { case EventKeyboard::KeyCode(KEY_LEFT): if (mPos%_pageX) { nextPos = mPos - 1; } break; case EventKeyboard::KeyCode(KEY_RIGHT): if ((mPos+1)%_pageX) { nextPos = mPos + 1; } break; case EventKeyboard::KeyCode(KEY_UP): if (mPos>_pageX-1) { nextPos = mPos - _pageX; } break; case EventKeyboard::KeyCode(KEY_DOWN): if (mPos<_pagex nextpos="mPos" _pagex break default: if _movefoucus->stopAllActions(); _moveFoucus->runAction(MoveTo::create(time,_pos[nextPos])); } } void XGridView::loadPageNumData(unsigned int cellIndx) { //load data of cell } void XGridView::keyListenDelay( float t ) { _keyContrl = true; } void XGridView::updateDalay( float t ) { if(getCurrentMillionTime()-_scrollTime>500) { loadPageNumData(_currentCellIdx); } } void XGridView::onExit() { NotificationCenter::getInstance()->removeAllObservers(this); this->unscheduleAllSelectors(); Layer::onExit(); } void XGridView::updateCellAtIdx( ssize_t idx ) { for (unsigned int i = idx*_pageX;i
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