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OKHTTP分享三网络连接

程序员文章站 2022-05-01 15:52:31
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连接复用

背景

每一次Http请求都要经历三次握手四次挥手,重复的连接与释放,导致对请求的响应变慢
OKHTTP分享三网络连接

持续连接

在传输数据后仍然保持连接,当客户端需要再次获取数据的时候,直接使用刚刚空闲下来的链接而不需要再次握手
OKHTTP分享三网络连接
实现方式:在请求头中添加connection:keep-alive
如果有大量空闲的持续连接存在,会影响其它客户端的正常请求。所以有必要对持续连接的数量和持续时间做限制

与连接有关的类

OKHTTP分享三网络连接

连接流程

OKHTTP分享三网络连接

连接复用

两个与复用有关的常量

  public ConnectionPool() {
    this(5, 5, TimeUnit.MINUTES);
  }

  public ConnectionPool(int maxIdleConnections, long keepAliveDuration, TimeUnit timeUnit) {
    this.maxIdleConnections = maxIdleConnections;
    this.keepAliveDurationNs = timeUnit.toNanos(keepAliveDuration);

    // Put a floor on the keep alive duration, otherwise cleanup will spin loop.
    if (keepAliveDuration <= 0) {
      throw new IllegalArgumentException("keepAliveDuration <= 0: " + keepAliveDuration);
    }
  }

连接池中最大空闲连接数量5,单条连接最大空闲时间5分钟

引用计数法

  public void acquire(RealConnection connection, boolean reportedAcquired) {
    assert (Thread.holdsLock(connectionPool));
    if (this.connection != null) throw new IllegalStateException();

    this.connection = connection;
    this.reportedAcquired = reportedAcquired;
    connection.allocations.add(new StreamAllocationReference(this, callStackTrace));
  }

  /** Remove this allocation from the connection's list of allocations. */
  private void release(RealConnection connection) {
    for (int i = 0, size = connection.allocations.size(); i < size; i++) {
      Reference<StreamAllocation> reference = connection.allocations.get(i);
      if (reference.get() == this) {
        connection.allocations.remove(i);
        return;
      }
    }
    throw new IllegalStateException();
  }
  • StreamAllocationReference代表StreamAllocation对RealConnection的弱引用
  • acquire时,将引用加入allocations中;release时从数组中移除
  • 当allocations大小为0时,表明没有StreamAllocation对当前RealConnection存在引用,该连接可能会被关闭

清理线程

private final Runnable cleanupRunnable = new Runnable() {
    @Override public void run() {
      while (true) {
        long waitNanos = cleanup(System.nanoTime());
        if (waitNanos == -1) return;
        if (waitNanos > 0) {
          long waitMillis = waitNanos / 1000000L;
          waitNanos -= (waitMillis * 1000000L);
          synchronized (ConnectionPool.this) {
            try {
              ConnectionPool.this.wait(waitMillis, (int) waitNanos);
            } catch (InterruptedException ignored) {
            }
          }
        }
      }
    }
  };
  • 每当有新的连接(RealConnection)被加入连接池(put)时,清理线程就会被执行
  • 在Runnable中先执行清理,然后返回下次清理的等待时间。时间到后再次执行清理任务

    long cleanup(long now) {
    int inUseConnectionCount = 0;
    int idleConnectionCount = 0;
    RealConnection longestIdleConnection = null;
    long longestIdleDurationNs = Long.MIN_VALUE;
    
    // Find either a connection to evict, or the time that the next eviction is due.
    synchronized (this) {
      for (Iterator<RealConnection> i = connections.iterator(); i.hasNext(); ) {
        RealConnection connection = i.next();
    
        // If the connection is in use, keep searching.
        if (pruneAndGetAllocationCount(connection, now) > 0) {
          inUseConnectionCount++;
          continue;
        }
    
        idleConnectionCount++;
    
        // If the connection is ready to be evicted, we're done.
        long idleDurationNs = now - connection.idleAtNanos;
        if (idleDurationNs > longestIdleDurationNs) {
          longestIdleDurationNs = idleDurationNs;
          longestIdleConnection = connection;
        }
      }
    
      if (longestIdleDurationNs >= this.keepAliveDurationNs
          || idleConnectionCount > this.maxIdleConnections) {
        // We've found a connection to evict. Remove it from the list, then close it below (outside
        // of the synchronized block).
        connections.remove(longestIdleConnection);
      } else if (idleConnectionCount > 0) {
        // A connection will be ready to evict soon.
        return keepAliveDurationNs - longestIdleDurationNs;
      } else if (inUseConnectionCount > 0) {
        // All connections are in use. It'll be at least the keep alive duration 'til we run again.
        return keepAliveDurationNs;
      } else {
        // No connections, idle or in use.
        cleanupRunning = false;
        return -1;
      }
    }
    
    closeQuietly(longestIdleConnection.socket());
    
    // Cleanup again immediately.
    return 0;
    }
  • 遍历连接池中所有RealConnection,通过选择排序,找出空闲时间最久的连接

  • 如果空闲连接的时间超过5min,空闲连接的数量超过5,就直接从连接池中移除,并关闭底层socket,返回等待时间0,意味着需再次扫描连接池
  • 如果空闲连接的时间小于5min,就返回下次清理的等待时间(5-空闲时间)
  • 如果全部是活跃连接,就返回正常的等待时间5min

找出空闲连接

private int pruneAndGetAllocationCount(RealConnection connection, long now) {
    List<Reference<StreamAllocation>> references = connection.allocations;
    for (int i = 0; i < references.size(); ) {
      Reference<StreamAllocation> reference = references.get(i);

      if (reference.get() != null) {
        i++;
        continue;
      }

      // We've discovered a leaked allocation. This is an application bug.
      StreamAllocation.StreamAllocationReference streamAllocRef =
          (StreamAllocation.StreamAllocationReference) reference;
      String message = "A connection to " + connection.route().address().url()
          + " was leaked. Did you forget to close a response body?";
      Platform.get().logCloseableLeak(message, streamAllocRef.callStackTrace);

      references.remove(i);
      connection.noNewStreams = true;

      // If this was the last allocation, the connection is eligible for immediate eviction.
      if (references.isEmpty()) {
        connection.idleAtNanos = now - keepAliveDurationNs;
        return 0;
      }
    }

    return references.size();
  }

当一个RealConnection不存在任何对其引用的StreamAllocation(references.isEmpty())时,标志其为空闲连接