简单扫雷游戏
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2022-04-12 10:33:18
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game.h
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define count 6
#define ROW 3
#define COL 3
#define ROWS ROW+2
#define COLS COL+2
void initgame(char board[ROWS][COLS], int row, int col, char set);
void display(char board[ROWS][COLS], int row, int col);
void setmine(char board[ROWS][COLS], int row, int col);
void findmine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void initgame(char board[ROWS][COLS], int row, int col, char set)
{
int i;
int j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = set;
}
}
}
void display(char board[ROWS][COLS], int row, int col)
{
int i;
int j;
printf("-------------------------------\n");
for (i = 0; i <= row; i++)
{
printf(" %d ",i);
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf(" %d ", i);
for (j = 1; j <= col; j++)
{
printf(" %c ",board[i][j]);
}
printf("\n");
}
printf("-------------------------------\n");
}
void setmine(char board[ROWS][COLS], int row, int col)
{
int x;
int y;
int tmp = count;
while (tmp)
{
x = rand() % row + 1;
y = rand() % col + 1;
if (board[x][y] == '0')
{
board[x][y] = '1';
tmp--;
}
}
}
int getminecount(char board[ROWS][COLS], int x, int y)
{
return board[x - 1][y - 1] +
board[x - 1][y] +
board[x - 1][y + 1] +
board[x][y - 1] +
board[x][y + 1] +
board[x + 1][y - 1] +
board[x + 1][y] +
board[x + 1][y + 1] - 8 * '0';
}
void findmine(char mine[ROWS][COLS] , char show[ROWS][COLS], int row, int col)
{
int win = 0;
int x;
int y;
while (win < col*row - count)
{
printf(" 请选择扫雷点: \n");
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == '1')
{
display(mine, row, col);
display(show, row, col);
printf(" 引爆,游戏结束 \n");
break;
}
else
{
show[x][y] = getminecount(mine, x, y) + '0';
display(mine, row, col);
display(show, row, col);
win++;
}
}
else
{
printf(" 非法输入 \n");
}
}
if (win == col * row - count)
{
display(show, row, col);
printf(" 游戏成功 \n");
}
}
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("*****************************\n");
printf("******* 1.play ********\n");
printf("******* 0.exit ********\n");
printf("*****************************\n");
}
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
initgame(mine, ROWS, COLS, '0');
initgame(show, ROWS, COLS, '*');
setmine(mine, ROW, COL);
display(mine, ROW, COL);
display(show, ROW, COL);
findmine(mine, show, ROW, COL);
}
int main()
{
srand((unsigned int)time(NULL));
int input;
do
{
menu();
printf(" 选择是否游戏 1 或者 0 \n");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf(" 退出游戏 ");
break;
default:
printf(" 非法输入,请重新输入 ");
break;
}
} while (input);
return 0;
}
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