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Android UI绘制流程及原理详解

程序员文章站 2022-04-09 13:40:39
一、绘制流程源码路径 1、activity加载viewrootimpl activitythread.handleresumeactivity() --...

一、绘制流程源码路径

1、activity加载viewrootimpl

activitythread.handleresumeactivity() 
--> windowmanagerimpl.addview(decorview, layoutparams) 
--> windowmanagerglobal.addview()

2、viewrootimpl启动view树的遍历

viewrootimpl.setview(decorview, layoutparams, parentview)
-->viewrootimpl.requestlayout()
-->scheduletraversals()
-->traversalrunnable.run()
-->dotraversal()
-->performtraversals()(performmeasure、performlayout、performdraw)

二、view绘制流程

1、measure

(1)measurespec是什么?

重写过onmeasure()方法都知道,测量需要用到measurespec类获取view的测量模式和大小,那么这个类是怎样存储这两个信息呢?

留心观察的话会发现,onmeasure方法的两个参数实际是32位int类型数据,即:

00 000000 00000000 00000000 00000000

而其结构为 mode + size ,前2位为mode,而后30位为size。

==> getmode()方法(measurespec --> mode):

private static final int mode_shift = 30;
// 0x3转换为二进制即为:11
// 左移30位后:11000000 00000000 00000000 00000000
private static final int mode_mask = 0x3 << mode_shift;

public static int getmode(int measurespec) {
 // 与mode_mask按位与运算后,即将低30位清零,结果为mode左移30位后的值
 return (measurespec & mode_mask);
}

getsize()方法同理。

==> makemeasurespec()方法(mode + size --> measurespec):

public static int makemeasurespec(
 @intrange(from = 0, 
  to = (1 << measurespec.mode_shift) - 1) int size, 
 @measurespecmode int mode) {
 if (susebrokenmakemeasurespec) {
  return size + mode;
 } else {
  return (size & ~mode_mask) | (mode & mode_mask);
 }
}

这里解释一下,按位或左侧为size的高2位清零后的结果,右侧为mode的低30位清零后的结果,两者按位或运算的结果正好为高2位mode、低30位size,例:

01000000 00000000 00000000 00000000 | 
00001000 00001011 11110101 10101101 =
01001000 00001011 11110101 10101101

二进制计算规则可参考:

==> 测量模式:

public static final int unspecified = 0 << mode_shift;
public static final int exactly  = 1 << mode_shift;
public static final int at_most  = 2 << mode_shift;

unspecified:父容器不对view作任何限制,系统内部使用。

exactly:精确模式,父容器检测出view大小,即为specsize;对应layoutparams中的match_parent和指定大小的情况。

at_most:最大模式,父容器指定可用大小,view的大小不能超出这个值;对应wrap_content。

(2)viewgroup的测量流程

回到viewrootimpl的performmeasure方法,这里传入的参数为顶层decorview的测量规格,其测量方式为:

private static int getrootmeasurespec(int windowsize, int rootdimension) {
 int measurespec;
 switch (rootdimension) {

 case viewgroup.layoutparams.match_parent:
  measurespec = measurespec.makemeasurespec(windowsize, measurespec.exactly);
  break;
 case viewgroup.layoutparams.wrap_content:
  measurespec = measurespec.makemeasurespec(windowsize, measurespec.at_most);
  break;
 default:
  measurespec = measurespec.makemeasurespec(rootdimension, measurespec.exactly);
  break;
 }
 return measurespec;
}

match_parent和具体数值大小为exactly模式,wrap_content则为at_most模式。

往下走,performmeasure方法中调用了decorview的onmeasure方法,而decorview继承自framelayout,可以看到fl的onmeasure方法中调用了measurechildwithmargins方法,并传入自身的测量规格:

protected void measurechildwithmargins(view child,
  int parentwidthmeasurespec, int widthused,
  int parentheightmeasurespec, int heightused) {
 final marginlayoutparams lp = (marginlayoutparams) child.getlayoutparams();

 final int childwidthmeasurespec = getchildmeasurespec(parentwidthmeasurespec,
   mpaddingleft + mpaddingright + lp.leftmargin + lp.rightmargin
     + widthused, lp.width);
 final int childheightmeasurespec = getchildmeasurespec(parentheightmeasurespec,
   mpaddingtop + mpaddingbottom + lp.topmargin + lp.bottommargin
     + heightused, lp.height);

 child.measure(childwidthmeasurespec, childheightmeasurespec);
}

即测量子控件的大小,测量规则详情可看getchildmeasurespec方法,总结如下:

childlayoutparams\parentspecmode exactly at_most unspecified
dp exactly/childsize exactly/childsize excatly/childsize
match_parent exactly/parentsize at_most/parentsize unspecified/0
wrap_content at_most/parentsize at_most/parentsize unspecified/0

回到onmeasure方法,测完子控件之后,viewgroup会经过一些计算,得出自身大小:

// 加上padding
maxwidth += getpaddingleftwithforeground() + getpaddingrightwithforeground();
maxheight += getpaddingtopwithforeground() + getpaddingbottomwithforeground();

// 检查是否小于最小宽度、最小高度
maxheight = math.max(maxheight, getsuggestedminimumheight());
maxwidth = math.max(maxwidth, getsuggestedminimumwidth());

// 检查drawable的最小高度和宽度
final drawable drawable = getforeground();
if (drawable != null) {
 maxheight = math.max(maxheight, drawable.getminimumheight());
 maxwidth = math.max(maxwidth, drawable.getminimumwidth());
}

setmeasureddimension(resolvesizeandstate(maxwidth, widthmeasurespec, childstate),
  resolvesizeandstate(maxheight, heightmeasurespec,
    childstate << measured_height_state_shift));

综上,viewgroup的测量需要先测量子view的大小,而后结合padding等属性计算得出自身大小。

(3)view的测量流程

view.performmeasure()
-->onmeasure(int widthmeasurespec, int heightmeasurespec)
-->setmeasureddimension(int measuredwidth, int measuredheight)
-->setmeasureddimensionraw(int measuredwidth, int measuredheight)

可以看到setmeasureddimensionraw()方法:

private void setmeasureddimensionraw(int measuredwidth, int measuredheight) {
 // 存储测量结果
 mmeasuredwidth = measuredwidth;
 mmeasuredheight = measuredheight;

 // 设置测量完成的标志位
 mprivateflags |= pflag_measured_dimension_set;
}

view不需要考虑子view的大小,根据内容测量得出自身大小即可。

另外,view中的onmeasure方法中调用到getdefaultsize方法:

protected void onmeasure(int widthmeasurespec, int heightmeasurespec) {
 setmeasureddimension(getdefaultsize(getsuggestedminimumwidth(), widthmeasurespec),
   getdefaultsize(getsuggestedminimumheight(), heightmeasurespec));
}

public static int getdefaultsize(int size, int measurespec) {
 int result = size;
 int specmode = measurespec.getmode(measurespec);
 int specsize = measurespec.getsize(measurespec);

 switch (specmode) {
 case measurespec.unspecified:
  result = size;
  break;
 case measurespec.at_most:
 case measurespec.exactly:
  // 最终测量的结果都是父容器的大小
  result = specsize;
  break;
 }
 return result;
}

这里看到精确模式和最大模式,最终测量的结果都是父容器的大小,即布局中的wrap_content、match_parent以及数值大小效果都一样,这也就是自定义view一定要重写onmeasure方法的原因。

2、layout

布局相对测量而言要简单许多,从viewrootimpl的performlayout方法出发,可以看到其中调用了decorview的layout方法:

// 实则为decorview的left, top, right, bottom四个信息
host.layout(0, 0, host.getmeasuredwidth(), host.getmeasuredheight());

进入layout方法,发现l、t、r、b被传递到了setframe方法中,并设置给了成员变量:

mleft = left;
mtop = top;
mright = right;
mbottom = bottom;

所以,布局实际为调用view的layout方法,设置自身的l、t、r、b值。另外,layout方法中往下走,可以看到调用了onlayout方法,进入后发现为空方法。因而查看framelayout的onlayout方法:

@override
protected void onlayout(boolean changed, int left, int top, int right, int bottom) {
 layoutchildren(left, top, right, bottom, false /* no force left gravity */);
}

void layoutchildren(int left, int top, int right, int bottom, boolean forceleftgravity) {
 final int count = getchildcount();

 // 省略

 for (int i = 0; i < count; i++) {
  final view child = getchildat(i);
  if (child.getvisibility() != gone) {
   final layoutparams lp = (layoutparams) child.getlayoutparams();

   // 省略

   child.layout(childleft, childtop, childleft + width, childtop + height);
  }
 }
}

可以看到,进行一系列计算后,调用了child的layout方法,对子控件进行布局,同时子控件又会继续往下对自己的子控件布局,从而实现遍历。

综上,布局实际为调用layout方法设置view位置,viewgroup则需要另外实现onlayout方法摆放子控件。

3、draw

(1)绘制过程入口

viewrootimpl.performdraw()
-->viewrootimpl.draw()
-->viewrootimpl.drawsoftware()
-->view.draw()

(2)绘制步骤

进入到view的draw方法中,可以看到以下一段注释:

/*
 * draw traversal performs several drawing steps which must be executed
 * in the appropriate order:
 *
 *  1. draw the background
 *  2. if necessary, save the canvas' layers to prepare for fading
 *  3. draw view's content
 *  4. draw children
 *  5. if necessary, draw the fading edges and restore layers
 *  6. draw decorations (scrollbars for instance)
 */

结合draw方法的源码,绘制过程的关键步骤如下:

  1. ==> 绘制背景:drawbackground(canvas)
  2. ==> 绘制自己:ondraw(canvas)
  3. ==> 绘制子view:dispatchdraw(canvas)
  4. ==> 绘制滚动条、前景等装饰:ondrawforeground(canvas)

感谢大家的阅读和对的支持。