Unity加载图片的两种方式
程序员文章站
2022-04-03 08:29:12
...
//WWW加载
private IEnumerator Load()
{
var path= "file:///F:/Loading界面效果图.jpg";// 注意:这里的路径中一定不能有中文,否则加载不出来,注意是路径跟文件名无关.
WWW www = new WWW(path);
yield return www;
if (www != null && string.IsNullOrEmpty(www.error)) ;
{
Texture2D texture = www.texture;
img.texture = texture;
img.SetNativeSize();
}
}``
//IO加载
private void LoadImg()
{
FileStream fileStream = new FileStream(Application.streamingAssetsPath + "/Loading界面效果图.jpg", FileMode.Open, FileAccess.Read);
fileStream.Seek(0, SeekOrigin.Begin);
byte[] bytes = new byte[fileStream.Length];
fileStream.Read(bytes, 0, (int)fileStream.Length);
fileStream.Close();
fileStream.Dispose();
fileStream = null;
Texture2D tex = new Texture2D(1920, 1080);
tex.LoadImage(bytes);
img.texture = tex;
}
//如果通过WWW加载IO的路径什么都加载不出来,原因就是我的路径中有中文符号,具体什么原因不清楚,先记载一下.