Python程序设计之GUI(9)
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2022-03-02 13:28:36
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1.创建画布
①画布初始化
import tkinter
import tkinter.simpledialog
import tkinter.filedialog
import tkinter.colorchooser
app = tkinter.Tk()
app.title('My Paint')
app['width'] = 800
app['height'] = 600
#控制是否允许画图的变量,1:允许,0:不允许
yesno = tkinter.IntVar(value=0)
#控制画图类型的变量,1:曲线,2:直线,3:矩形,4:文本,5:橡皮
what = tkinter.IntVar(value=1)
#记录鼠标位置的变量
X = tkinter.IntVar(value=0)
Y = tkinter.IntVar(value=0)
#前景色
foreColor = '#000000'
backColor = '#FFFFFF'
#创建画布
image = tkinter.PhotoImage()
canvas = tkinter.Canvas(app, bg=foreColor,width=800, height=600)
canvas.create_image(800, 600, image=image)
②添加操作
#鼠标左键单击,允许画图
def onLeftButtonDown(event):
yesno.set(1)
X.set(event.x)
Y.set(event.y)
if what.get()==4:
canvas.create_text(event.x, event.y, text=text)
canvas.bind('<Button-1>', onLeftButtonDown)
#记录最后绘制图形的id
lastDraw = 0
#按住鼠标左键移动,画图
def onLeftButtonMove(event):
global lastDraw
if yesno.get()==0:
return
if what.get()==1:
#使用当前选择的前景色绘制曲线
canvas.create_line(X.get(), Y.get(), event.x, event.y, fill=foreColor)
X.set(event.x)
Y.set(event.y)
elif what.get()==2:
#绘制直线,先删除刚刚画过的直线,再画一条新的直线
#global lastDraw
try:
canvas.delete(lastDraw)
except Exception as e:
pass
lastDraw = canvas.create_line(X.get(), Y.get(), event.x, event.y,
fill=foreColor)
elif what.get()==3:
#绘制矩形,先删除刚刚画过的矩形,再画一个新的矩形
#global lastDraw
try:
canvas.delete(lastDraw)
except Exception as e:
pass
lastDraw = canvas.create_rectangle(X.get(), Y.get(), event.x, event.y,
fill=backColor, outline=foreColor)
elif what.get()==5:
#橡皮,使用背景色填充10*10的矩形区域
canvas.create_rectangle(event.x-5, event.y-5, event.x+5, event.y+5,
outline=backColor, fill=backColor)
canvas.bind('<B1-Motion>', onLeftButtonMove)
#鼠标左键抬起,不允许画图
def onLeftButtonUp(event):
if what.get()==2:
#绘制直线
canvas.create_line(X.get(), Y.get(), event.x, event.y, fill=foreColor)
elif what.get()==3:
#绘制矩形
canvas.create_rectangle(X.get(), Y.get(), event.x, event.y,fill=backColor, outline=foreColor)
yesno.set(0)
global lastDraw
lastDraw = 0
canvas.bind('<ButtonRelease-1>', onLeftButtonUp)
#创建菜单
menu = tkinter.Menu(app, tearoff=0)
#打开图像文件
def Open():
filename = tkinter.filedialog.askopenfilename(title='Open Image',filetypes=[('image', '*.jpg *.png *.gif')])
if filename:
global image
image = tkinter.PhotoImage(file=filename)
canvas.create_image(80, 80, image=image)
menu.add_command(label='Open', command=Open)
#添加菜单,清除
def Clear():
for item in canvas.find_all():
canvas.delete(item)
menu.add_command(label='Clear', command=Clear)
#添加分割线
menu.add_separator()
#创建子菜单,用来选择绘图类型
menuType = tkinter.Menu(menu, tearoff=0)
def drawCurve():
what.set(1)
print(what.get())
menuType.add_command(label='Curve', command=drawCurve)
def drawLine():
what.set(2)
menuType.add_command(label='Line', command=drawLine)
def drawRectangle():
what.set(3)
menuType.add_command(label='Rectangle', command=drawRectangle)
def drawText():
global text
text = tkinter.simpledialog.askstring(title='Input what you want to draw',prompt='')
what.set(4)
menuType.add_command(label='Text', command=drawText)
menuType.add_separator()
#选择前景色
def chooseForeColor():
global foreColor
foreColor = tkinter.colorchooser.askcolor()[1]
menuType.add_command(label='Choose Foreground Color', command=chooseForeColor)
#选择背景色
def chooseBackColor():
global backColor
backColor = tkinter.colorchooser.askcolor()[1]
menuType.add_command(label='Choose Background Color', command=chooseBackColor)
#橡皮
def onErase():
what.set(5)
menuType.add_command(label='Erase', command=onErase)
menu.add_cascade(label='Type', menu=menuType)
#鼠标右键抬起,弹出菜单
def onRightButtonUp(event):
menu.post(event.x_root, event.y_root)
canvas.bind('<ButtonRelease-3>', onRightButtonUp)
canvas.pack(fill=tkinter.BOTH, expand=tkinter.YES)
2.电子时钟
①闹钟初始化
import tkinter
import threading
import datetime
import time
app = tkinter.Tk()
app.overrideredirect(True) #不显示标题栏
app.attributes('-alpha', 0.9) #半透明
app.attributes('-topmost', 1) #总是在顶端
app.geometry('110x25+100+100') #初始大小与位置
labelDateTime = tkinter.Label(app)
labelDateTime.pack(fill=tkinter.BOTH, expand=tkinter.YES)
labelDateTime.configure(bg = 'gray')
X = tkinter.IntVar(value=0) #记录鼠标左键按下的位置
Y = tkinter.IntVar(value=0)
canMove = tkinter.IntVar(value=0) #窗口是否可拖动
still = tkinter.IntVar(value=1) #是否仍在运行
def onLeftButtonDown(event):
app.attributes('-alpha', 0.4) #开始拖动时增加透明度
X.set(event.x) #鼠标左键按下,记录当前位置
Y.set(event.y)
canMove.set(1) #并标记窗口可拖动
labelDateTime.bind('<Button-1>', onLeftButtonDown)
def onLeftButtonUp(event):
app.attributes('-alpha', 0.9) #停止拖动时恢复透明度
canMove.set(0) #鼠标左键抬起,标记窗口不可拖动
labelDateTime.bind('<ButtonRelease-1>', onLeftButtonUp)
def onLeftButtonMove(event):
if canMove.get()==0:
return
newX = app.winfo_x()+(event.x-X.get())
newY = app.winfo_y()+(event.y-Y.get())
g = '110x25+'+str(newX)+'+'+str(newY)
app.geometry(g) #修改窗口的位置
labelDateTime.bind('<B1-Motion>', onLeftButtonMove)
def onRightButtonDown(event):
still.set(0)
t.join(0.2)
app.destroy() #关闭窗口
labelDateTime.bind('<Button-3>', onRightButtonDown)
def nowDateTime():
while still.get()==1:
now = datetime.datetime.now()
s = str(now.year)+'-'+str(now.month)+'-'+str(now.day)+' '
s = s+str(now.hour)+':'+str(now.minute)+':'+str(now.second)
labelDateTime['text'] = s #显示当前时间
time.sleep(0.2)
t = threading.Thread(target=nowDateTime)
t.daemon = True
t.start()
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