判断四个点是否为正方形
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2022-03-02 10:57:36
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//要考虑正方形是倾斜的情况
#include<iostream>
#include<algorithm>
#include<cmath>
using namespace std;
struct point
{
double x, y;
} a[4];
bool cmp(point a, point b)
{
if (a.x != b.x)
return a.x < b.x; //如果,横坐标不相等,所有点按横坐标升序排列
return a.y < b.y;//如果横坐标相等,所有点按纵坐标升序排列
}
double TwoPointDiatance(point a, point b)//计算两点之间的距离
{
return sqrt(pow((a.x - b.x), 2) + pow((a.y - b.y), 2));
}
bool IsRightAngle(point a, point b, point c)//判断是否为直角
{
double x;
x = (a.x - b.x)* (a.x - c.x) + (a.y - b.y)*(a.y - c.y);
if (x < 0.00001)
return 1;
else
return 0;
}
int main()
{
double s1, s2, s3, s4;
for (int i = 0; i < 4; i++)
cin >> a[i].x >> a[i].y;
//确定点,排序,给点确定标号
sort(a, a + 4, cmp);
//确定边
s1 = TwoPointDiatance(a[0], a[2]);
s2 = TwoPointDiatance(a[0], a[1]);
s3 = TwoPointDiatance(a[3], a[1]);
s4 = TwoPointDiatance(a[2], a[3]);
//分析是否为正方形
if (s1 == s2&&s3 == s4&&s1 == s2&&s1 != 0 && IsRightAngle(a[0], a[1], a[2]))//三个条件同时满足(1:四条边相等,2:边不为0,3:有一个直角)
cout << "Yes" << endl;
else
cout << "No" << endl;
return 0;
}
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