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ffmpeg实现视频解码

程序员文章站 2022-07-13 13:22:59
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1.工具准备

电脑Mac,开发工具Android Studio3.4.1,编译环境cmake

2.开发步骤

  • 新建一个module工程
  • 在main目录下新建cpp文件夹,新建CMakeLists.txt文件
cmake_minimum_required(VERSION 3.4.1)
include_directories(../cpp/include)
set(SOURCES)
file(GLOB_RECURSE SOURCES ${CMAKE_SOURCE_DIR}/*.cpp ${CMAKE_SOURCE_DIR}/*.c)
# 把系统的log库导入进来
find_library( log-lib
        log )

set(distribution_DIR ../../../../libs)
#add_library( yuv
#        SHARED
#        IMPORTED)
#set_target_properties( yuv
#        PROPERTIES IMPORTED_LOCATION
#        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libyuv.so)
# 把libfmod.so预加载进来
add_library( avcodec-56
        SHARED
        IMPORTED)
set_target_properties( avcodec-56
        PROPERTIES IMPORTED_LOCATION
        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libavcodec-56.so)

# 把libfmodL.so预加载进来
add_library( avdevice-56
        SHARED
        IMPORTED)
set_target_properties( avdevice-56
        PROPERTIES IMPORTED_LOCATION
        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libavdevice-56.so)

add_library( avfilter-5
        SHARED
        IMPORTED)
set_target_properties( avfilter-5
        PROPERTIES IMPORTED_LOCATION
        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libavfilter-5.so)
add_library( avformat-56
        SHARED
        IMPORTED)
set_target_properties( avformat-56
        PROPERTIES IMPORTED_LOCATION
        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libavformat-56.so)
add_library( avutil-54
        SHARED
        IMPORTED)
set_target_properties( avutil-54
        PROPERTIES IMPORTED_LOCATION
        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libavutil-54.so)
add_library( postproc-53
        SHARED
        IMPORTED)
set_target_properties( postproc-53
        PROPERTIES IMPORTED_LOCATION
        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libpostproc-53.so)
add_library( swresample-1
        SHARED
        IMPORTED)
set_target_properties( swresample-1
        PROPERTIES IMPORTED_LOCATION
        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libswresample-1.so)
add_library( swscale-3
        SHARED
        IMPORTED)
set_target_properties( swscale-3
        PROPERTIES IMPORTED_LOCATION
        ${CMAKE_SOURCE_DIR}/../jniLibs/${ANDROID_ABI}/libswscale-3.so)

#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11"


add_library( # Sets the name of the library.
        ffmpeg

        # Sets the library as a shared library.
        SHARED

        # Provides a relative path to your source file(s).
        ${SOURCES})


target_link_libraries( ffmpeg
#        yuv
        avutil-54
        swresample-1
        avcodec-56
        avformat-56
        swscale-3
        postproc-53
        avfilter-5
        avdevice-56
        ${log-lib} )
  • 在cpp目录下面添加native-lib.cpp文件
#include <jni.h>
#include <string>
#include <cstdlib>
#include <android/log.h>

using namespace std;
extern "C"//由于是C和C++混编,必须添加
{
//编码
#include "libavcodec/avcodec.h"
//封装格式处理
#include "libavformat/avformat.h"
//像素处理
#include "libswscale/swscale.h"
#include "libavutil/avutil.h"
#include "libavutil/frame.h"
}

#define LOGI(FORMAT, ...) __android_log_print(ANDROID_LOG_INFO,"jason",FORMAT,##__VA_ARGS__);
#define LOGE(FORMAT, ...) __android_log_print(ANDROID_LOG_ERROR,"jason",FORMAT,##__VA_ARGS__);

extern "C" JNIEXPORT jstring JNICALL
Java_com_lee_jniffmpeg_MainActivity_stringFromJNI(
        JNIEnv *env,
        jobject /* this */) {
    string hello = "Hello from C++";
    return env->NewStringUTF(hello.c_str());
}extern "C"
JNIEXPORT void JNICALL
Java_com_lee_jniffmpeg_VideoUtils_decode(JNIEnv *env, jclass clazz, jstring input_jstr,
                                         jstring output_jstr) {
//需要转码的视频文件(输入的视频文件)
    const char *input_cstr = env->GetStringUTFChars(input_jstr, nullptr);
    const char *output_cstr = env->GetStringUTFChars(output_jstr, nullptr);

    //1.注册所有组件
    av_register_all();

    //封装格式上下文,统领全局的结构体,保存了视频文件封装格式的相关信息
    AVFormatContext *pFormatCtx = avformat_alloc_context();

    //2.打开输入视频文件
    if (avformat_open_input(&pFormatCtx, input_cstr, NULL, NULL) != 0) {
        LOGE("%s", "无法打开输入视频文件");
        return;
    }

    //3.获取视频文件信息
    if (avformat_find_stream_info(pFormatCtx, NULL) < 0) {
        LOGE("%s", "无法获取视频文件信息");
        return;
    }

    //获取视频流的索引位置
    //遍历所有类型的流(音频流、视频流、字幕流),找到视频流
    int v_stream_idx = -1;
    int i = 0;
    //number of streams
    for (; i < pFormatCtx->nb_streams; i++) {
        //流的类型
        if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO) {
            v_stream_idx = i;
            break;
        }
    }

    if (v_stream_idx == -1) {
        LOGE("%s", "找不到视频流\n");
        return;
    }

    //只有知道视频的编码方式,才能够根据编码方式去找到解码器
    //获取视频流中的编解码上下文
    AVCodecContext * pCodecCtx = pFormatCtx->streams[v_stream_idx]->codec;
    //4.根据编解码上下文中的编码id查找对应的解码
    AVCodec *pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
    //(迅雷看看,找不到解码器,临时下载一个解码器)
    if (pCodec == NULL) {
        LOGE("%s", "找不到解码器\n");
        return;
    }

    //5.打开解码器
    if (avcodec_open2(pCodecCtx, pCodec, NULL) < 0) {
        LOGE("%s", "解码器无法打开\n");
        return;
    }

    //输出视频信息
    LOGI("视频的文件格式:%s", pFormatCtx->iformat->name);
    int time=static_cast<int>(pFormatCtx->duration) / 1000000;
    LOGI("视频时长:%d",time);
    LOGI("视频的宽高:%d,%d", pCodecCtx->width, pCodecCtx->height);
    LOGI("解码器的名称:%s", pCodec->name);

    //准备读取
    //AVPacket用于存储一帧一帧的压缩数据(H264)
    //缓冲区,开辟空间
    AVPacket *packet = (AVPacket *) av_malloc(sizeof(AVPacket));

    //AVFrame用于存储解码后的像素数据(YUV)
    //内存分配
    AVFrame *pFrame = av_frame_alloc();
    //YUV420
    AVFrame *pFrameYUV = av_frame_alloc();
    //只有指定了AVFrame的像素格式、画面大小才能真正分配内存
    //缓冲区分配内存
    uint8_t *out_buffer = (uint8_t *) av_malloc(
            avpicture_get_size(AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height));
    //初始化缓冲区
    avpicture_fill((AVPicture *) pFrameYUV, out_buffer, AV_PIX_FMT_YUV420P, pCodecCtx->width,
                   pCodecCtx->height);

    //用于转码(缩放)的参数,转之前的宽高,转之后的宽高,格式等
    struct SwsContext *sws_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height,
                                                pCodecCtx->pix_fmt,
                                                pCodecCtx->width, pCodecCtx->height,
                                                AV_PIX_FMT_YUV420P,
                                                SWS_BICUBIC, NULL, NULL, NULL);


    int got_picture, ret;

    FILE *fp_yuv = fopen(output_cstr, "wb+");

    int frame_count = 0;

    //6.一帧一帧的读取压缩数据
    while (av_read_frame(pFormatCtx, packet) >= 0) {
        //只要视频压缩数据(根据流的索引位置判断)
        if (packet->stream_index == v_stream_idx) {
            //7.解码一帧视频压缩数据,得到视频像素数据
            ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet);
            if (ret < 0) {
                LOGE("%s", "解码错误");
                return;
            }

            //为0说明解码完成,非0正在解码
            if (got_picture) {
                //AVFrame转为像素格式YUV420,宽高
                //2 6输入、输出数据
                //3 7输入、输出画面一行的数据的大小 AVFrame 转换是一行一行转换的
                //4 输入数据第一列要转码的位置 从0开始
                //5 输入画面的高度
                sws_scale(sws_ctx, pFrame->data, pFrame->linesize, 0, pCodecCtx->height,
                          pFrameYUV->data, pFrameYUV->linesize);

                //输出到YUV文件
                //AVFrame像素帧写入文件
                //data解码后的图像像素数据(音频采样数据)
                //Y 亮度 UV 色度(压缩了) 人对亮度更加敏感
                //U V 个数是Y的1/4
                int y_size = pCodecCtx->width * pCodecCtx->height;
                fwrite(pFrameYUV->data[0], 1, y_size, fp_yuv);
                fwrite(pFrameYUV->data[1], 1, y_size / 4, fp_yuv);
                fwrite(pFrameYUV->data[2], 1, y_size / 4, fp_yuv);

                frame_count++;
                LOGI("解码第%d帧", frame_count);
            }
        }

        //释放资源
        av_free_packet(packet);
    }

    fclose(fp_yuv);

    env->ReleaseStringUTFChars(input_jstr, input_cstr);
    env->ReleaseStringUTFChars(output_jstr, output_cstr);

    av_frame_free(&pFrame);

    avcodec_close(pCodecCtx);

    avformat_free_context(pFormatCtx);
}
  • 修改build.gradle文件
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply plugin: 'kotlin-android-extensions'
android {
    compileSdkVersion 28


    defaultConfig {
        applicationId "com.lee.jniffmpeg"
        minSdkVersion 15
        targetSdkVersion 28
        versionCode 1
        versionName "1.0"

        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
        externalNativeBuild {
            cmake {
                cppFlags "-frtti -fexceptions"
            }
        }
        //ndk编译生成.so文件
        ndk {
            moduleName "ffmpeg"         //生成的so名字
            abiFilters 'x86', 'x86_64', 'armeabi-v7a', 'arm64-v8a'  //输出指定三种abi体系结构下的so库。
        }
    }

    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
        }
    }
    externalNativeBuild {
        cmake {
            path file('src/main/cpp/CMakeLists.txt')
        }
    }

}

dependencies {
    implementation fileTree(dir: 'libs', include: ['*.jar'])
    implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
    implementation 'com.android.support:appcompat-v7:28.0.0'
    implementation 'com.android.support.constraint:constraint-layout:1.1.3'
    testImplementation 'junit:junit:4.12'
    androidTestImplementation 'com.android.support.test:runner:1.0.2'
    androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
}
  • 将编译好的文件分别复制粘贴到cpp文件夹和jniLibs文件夹下面,添加完成后开始编译,选择build的Refresh Linked C++ Projects

ffmpeg实现视频解码ffmpeg实现视频解码

  • 编写native方法
public class VideoUtils {
    public native static void decode(String input,String output);
    static {
        System.loadLibrary("ffmpeg");
    }
}
  • 运行结束
相关标签: NDK开发