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源码解析Fragment 返回栈原理

程序员文章站 2022-03-13 16:51:17
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系列
Fragment (一):Fragment使用详解
Fragment (二):Activity 和Fragment 的异常销毁、状态保存和恢复机制
Fragment (三):源码解析Fragment 返回栈原理

返回栈涉及的类


在看本文前需要熟悉Fragment 的使用,不清楚的可先看:Fragment使用详解

本文源码都是都是v25 的support v4 包下的源码。

基本操作:getFragmentManager().beginTransaction().add(R.id.container, fragment).addToBackStack(null).commit();
getFragmentManager():实际返回值是FragmentManagerImpl 对象。
beginTransaction():实际返回值是BackStackRecord 对象。

  • BackStackRecord.Op
    代表Fragment 事务中的一次操作,如add、remove等。

  • BackStackRecord
    一个BackStackRecord 代表一次Fragment 事务
    BackStackRecord extends FragmentTransaction implements FragmentManager.BackStackEntry, FragmentManagerImpl.OpGenerator 实现了OpGenerator
    Field:
    1、ArrayList<BackStackRecord.Op> mOps:保存一次Fragment 事务的所有Op 操作。
    2、FragmentManagerImpl mManager:保存getFragmentManager() 的返回值。

  • FragmentManagerImpl.OpGenerator
    相当于BackStackRecord。一个OpGenerator 对象能产生相应的一个BackStackRecord 对象,该BackStackRecord 对象可能是OpGenerator 对象本身也可能来自返回栈。

  • FragmentManagerImpl
    Field:
    1、ArrayList<FragmentManagerImpl.OpGenerator> mPendingActions:存放当前尚未执行的所有事务,用于产生mTmpRecords 和mTmpIsPop。
    2、ArrayList<BackStackRecord> mTmpRecords:存放当前尚未执行的所有事务,由mPendingActions 转化而来。
    3、ArrayList<Boolean> mTmpIsPop:mTmpRecords 中对应下标下的事务是否是出栈。
    4、ArrayList<BackStackRecord> mBackStack:返回栈,存放mTmpRecords 中进栈的事务。
    5、ArrayList<Fragment> mAdded:存放前台Fragment,即已调用了add() 但尚未进入返回栈或被被销毁的Fragment。
    6、ArrayList<Fragment> mActive:存放前台Fragment 和返回栈中的Fragment。
    7、ArrayList<Fragment> mTmpAddedFragments:临时的mAdded 。

看源码前先了解下:
1、Fragment 的各种状态:

static final int INITIALIZING = 0;     // Not yet created.销毁。
static final int CREATED = 1;          // Created.没有视图但fragment已创建,比如:fragment处于返回栈中。
static final int ACTIVITY_CREATED = 2; // The activity has finished its creation.宿主Activity已创建完毕,就是fragment生命周期已调用到onActivityCreated(),已创建视图。
static final int STOPPED = 3;          // Fully created, not started.不显示
static final int STARTED = 4;          // Created and started, not resumed.不聚焦
static final int RESUMED = 5;          // Created started and resumed.聚焦

事务提交


流程

  1. BackStackRecord:addToBackStack() //若调用则标志事务进栈,否则不进栈。
  2. BackStackRecord:commit()
  3. BackStackRecord:commitInternal()
  4. FragmentManagerImpl:enqueueAction() //BackStackRecord加入mPendingActions。
  5. FragmentManagerImpl:generateOpsForPendingActions() //mPendingActions转换为mTmpRecords 和mTmpIsPop。
  6. FragmentManagerImpl:executeOpsTogether() //遍历mTmpRecords。1、将Op是replace 的替换为多个remove 和一个add。2、执行所有Op,更新mAdded 和mActive。每个事务的最后一个Op时,对mAdded 和mActive 中所有Fragment 切换生命周期到预期的状态,同时,在此过程中对每一个从前台退回到返回栈的Fragment调用它的*View 的saveHierarchyState() 保存View状态,对每一个从返回栈出栈变为前台的Fragment调用它的*View的restoreHierarchyState() 恢复View状态。

源码

BackStackRecord:

public FragmentTransaction addToBackStack(String name) {
    if (!mAllowAddToBackStack) {
        throw new IllegalStateException(
                "This FragmentTransaction is not allowed to be added to the back stack.");
    }
    mAddToBackStack = true;//
    mName = name;
    return this;
}

public int commit() {
    return commitInternal(false);
}

int commitInternal(boolean allowStateLoss) {
    if (mCommitted) throw new IllegalStateException("commit already called");
    mCommitted = true;
    if (mAddToBackStack) {
        mIndex = mManager.allocBackStackIndex(this);
    } else {
        mIndex = -1;
    }
    mManager.enqueueAction(this, allowStateLoss);//该BackStackRecord对象加入mPendingActions
    return mIndex;
}

FragmentManagerImpl:

/**
 * Adds an action to the queue of pending actions.
 */
public void enqueueAction(OpGenerator action, boolean allowStateLoss) {
    if (!allowStateLoss) {
        checkStateLoss();
    }
    synchronized (this) {
        if (mDestroyed || mHost == null) {
            throw new IllegalStateException("Activity has been destroyed");
        }
        if (mPendingActions == null) {
            mPendingActions = new ArrayList<>();
        }
        mPendingActions.add(action);//
        scheduleCommit();//用UI线程的Handler发送Runnable
    }
}

private void scheduleCommit() {
    synchronized (this) {
        boolean postponeReady =
                mPostponedTransactions != null && !mPostponedTransactions.isEmpty();
        boolean pendingReady = mPendingActions != null && mPendingActions.size() == 1;
        if (postponeReady || pendingReady) {
            mHost.getHandler().removeCallbacks(mExecCommit);
            mHost.getHandler().post(mExecCommit);//发送runnable
        }
    }
}

Runnable mExecCommit = new Runnable() {
    @Override
    public void run() {
        execPendingActions();
    }
};

/**
 * Only call from main thread!
 */
public boolean execPendingActions() {
    ensureExecReady(true);

    boolean didSomething = false;
    while (generateOpsForPendingActions(mTmpRecords, mTmpIsPop)) {//mPendingActions 转换为mTmpRecords 和mTmpIsPop。
        mExecutingActions = true;
        try {
            optimizeAndExecuteOps(mTmpRecords, mTmpIsPop);//优化并处理所有Op
        } finally {
            cleanupExec();
        }
        didSomething = true;
    }

    doPendingDeferredStart();

    return didSomething;
}

/**
 * Adds all records in the pending actions to records and whether they are add or pop
 * operations to isPop. After executing, the pending actions will be empty.
 */
private boolean generateOpsForPendingActions(ArrayList<BackStackRecord> records,
        ArrayList<Boolean> isPop) {
    int numActions;
    synchronized (this) {
        if (mPendingActions == null || mPendingActions.size() == 0) {
            return false;
        }

        numActions = mPendingActions.size();
        for (int i = 0; i < numActions; i++) {
            mPendingActions.get(i).generateOps(records, isPop);
            //若该事务是出栈,则从mBackStack 中取出一个事务即BackStackRecord加入mTmpRecords;
            //否则,将当前action 加入mTmpRecords,若该事务进栈还要添加到mBackStack中。
        }
        mPendingActions.clear();//清空
        mHost.getHandler().removeCallbacks(mExecCommit);
    }
    return numActions > 0;
}

private void optimizeAndExecuteOps(ArrayList<BackStackRecord> records,
        ArrayList<Boolean> isRecordPop) {
    ......

    // Force start of any postponed transactions that interact with scheduled transactions:
    executePostponedTransaction(records, isRecordPop);

    final int numRecords = records.size();
    int startIndex = 0;
    for (int recordNum = 0; recordNum < numRecords; recordNum++) {
        final boolean canOptimize = records.get(recordNum).mAllowOptimization;
        if (!canOptimize) {
            // execute all previous transactions
            if (startIndex != recordNum) {
                executeOpsTogether(records, isRecordPop, startIndex, recordNum);
            }
            // execute all unoptimized pop operations together or one add operation
            int optimizeEnd = recordNum + 1;
            if (isRecordPop.get(recordNum)) {
                while (optimizeEnd < numRecords
                        && isRecordPop.get(optimizeEnd)
                        && !records.get(optimizeEnd).mAllowOptimization) {
                    optimizeEnd++;
                }
            }
            executeOpsTogether(records, isRecordPop, recordNum, optimizeEnd);
            startIndex = optimizeEnd;
            recordNum = optimizeEnd - 1;
        }
    }
    if (startIndex != numRecords) {
        executeOpsTogether(records, isRecordPop, startIndex, numRecords);
    }
}


/**
 * Optimizes a subset of a list of BackStackRecords, all of which either allow optimization or
 * do not allow optimization.
 */
private void executeOpsTogether(ArrayList<BackStackRecord> records,
        ArrayList<Boolean> isRecordPop, int startIndex, int endIndex) {
    final boolean allowOptimization = records.get(startIndex).mAllowOptimization;
    boolean addToBackStack = false;
    if (mTmpAddedFragments == null) {
        mTmpAddedFragments = new ArrayList<>();
    } else {
        mTmpAddedFragments.clear();
    }
    if (mAdded != null) {
        mTmpAddedFragments.addAll(mAdded);
    }
    //遍历mTmpRecords,优化Op操作,根据mTmpAddedFragments 去除不必要的Op操作。
    for (int recordNum = startIndex; recordNum < endIndex; recordNum++) {
        final BackStackRecord record = records.get(recordNum);
        final boolean isPop = isRecordPop.get(recordNum);
        if (!isPop) {
            //替换replac操作为多个remove和一个add操作,
            //进栈的事务同样也是在这里替换replace操作的,因此该事务出栈时无需再次进行替换。
            record.expandReplaceOps(mTmpAddedFragments);
        } else {
            record.trackAddedFragmentsInPop(mTmpAddedFragments);
        }
        addToBackStack = addToBackStack || record.mAddToBackStack;
    }
    mTmpAddedFragments.clear();//用完立刻就清空

    if (!allowOptimization) {
        FragmentTransition.startTransitions(this, records, isRecordPop, startIndex, endIndex,
                false);
    }
    executeOps(records, isRecordPop, startIndex, endIndex);//执行所有Op操作

    ......
    if (addToBackStack) {
        reportBackStackChanged();//触发监听器
    }
}

/**
 * Run the operations in the BackStackRecords, either to push or pop.
 */
private static void executeOps(ArrayList<BackStackRecord> records,
        ArrayList<Boolean> isRecordPop, int startIndex, int endIndex) {
    for (int i = startIndex; i < endIndex; i++) {
        final BackStackRecord record = records.get(i);
        final boolean isPop = isRecordPop.get(i);
        if (isPop) {
            record.bumpBackStackNesting(-1);
            // Only execute the add operations at the end of
            // all transactions.
            boolean moveToState = i == (endIndex - 1);//最后一个事务时需moveToState 为true,
            record.executePopOps(moveToState);//对出栈事务的所有Op进行逆操作
        } else {
            record.bumpBackStackNesting(1);
            record.executeOps();//执行非出栈事务的所有Op操作
        }
    }
}

BackStackRecord:

/**
 * Reverses the execution of the operations within this transaction. The Fragment states will
 * only be modified if optimizations are not allowed.
 */
void executePopOps(boolean moveToState) {
    for (int opNum = mOps.size() - 1; opNum >= 0; opNum--) {
        final Op op = mOps.get(opNum);
        Fragment f = op.fragment;
        f.setNextTransition(FragmentManagerImpl.reverseTransit(mTransition), mTransitionStyle);
        switch (op.cmd) {
            case OP_ADD:
                f.setNextAnim(op.popExitAnim);
                mManager.removeFragment(f);
                break;
            case OP_REMOVE:
                f.setNextAnim(op.popEnterAnim);
                mManager.addFragment(f, false);
                break;
            case OP_HIDE:
                f.setNextAnim(op.popEnterAnim);
                mManager.showFragment(f);
                break;
            case OP_SHOW:
                f.setNextAnim(op.popExitAnim);
                mManager.hideFragment(f);
                break;
            case OP_DETACH:
                f.setNextAnim(op.popEnterAnim);
                mManager.attachFragment(f);
                break;
            case OP_ATTACH:
                f.setNextAnim(op.popExitAnim);
                mManager.detachFragment(f);
                break;
            default:
                throw new IllegalArgumentException("Unknown cmd: " + op.cmd);
        }
        if (!mAllowOptimization && op.cmd != OP_REMOVE) {
            mManager.moveFragmentToExpectedState(f);
        }
    }
    if (!mAllowOptimization && moveToState) {
        //遍历完该事务后执行moveToState()对mAdded 和mActive 中的fragment切换生命周期。
        mManager.moveToState(mManager.mCurState, true);
    }
}


/**
 * Executes the operations contained within this transaction. The Fragment states will only
 * be modified if optimizations are not allowed.
 */
void executeOps() {
    final int numOps = mOps.size();
    for (int opNum = 0; opNum < numOps; opNum++) {
        final Op op = mOps.get(opNum);
        final Fragment f = op.fragment;
        f.setNextTransition(mTransition, mTransitionStyle);
        switch (op.cmd) {
            case OP_ADD:
                f.setNextAnim(op.enterAnim);
                mManager.addFragment(f, false);
                break;
            case OP_REMOVE:
                f.setNextAnim(op.exitAnim);
                mManager.removeFragment(f);
                break;
            case OP_HIDE:
                f.setNextAnim(op.exitAnim);
                mManager.hideFragment(f);
                break;
            case OP_SHOW:
                f.setNextAnim(op.enterAnim);
                mManager.showFragment(f);
                break;
            case OP_DETACH:
                f.setNextAnim(op.exitAnim);
                mManager.detachFragment(f);
                break;
            case OP_ATTACH:
                f.setNextAnim(op.enterAnim);
                mManager.attachFragment(f);
                break;
            default:
                throw new IllegalArgumentException("Unknown cmd: " + op.cmd);
        }
        if (!mAllowOptimization && op.cmd != OP_ADD) {
            mManager.moveFragmentToExpectedState(f);
        }
    }
    if (!mAllowOptimization) {
        // Added fragments are added at the end to comply with prior behavior.
        //遍历完该事务后执行moveToState()对mAdded 和mActive 中的fragment切换生命周期。
        mManager.moveToState(mManager.mCurState, true);
    }
}

FragmentManagerImpl:

public void addFragment(Fragment fragment, boolean moveToStateNow) {
    if (mAdded == null) {
        mAdded = new ArrayList<Fragment>();
    }
    if (DEBUG) Log.v(TAG, "add: " + fragment);
    makeActive(fragment);//更新mActive 列表
    if (!fragment.mDetached) {
        if (mAdded.contains(fragment)) {
            throw new IllegalStateException("Fragment already added: " + fragment);
        }
        mAdded.add(fragment);//更新mAdded 列表
        //更新当前fragment 状态
        fragment.mAdded = true;
        fragment.mRemoving = false;
        if (fragment.mView == null) {
            fragment.mHiddenChanged = false;
        }
        if (fragment.mHasMenu && fragment.mMenuVisible) {
            mNeedMenuInvalidate = true;
        }
        if (moveToStateNow) {
            moveToState(fragment);
        }
    }
}

//removeFragment()、hideFragment()、showFragment()、detachFragment()、attachFragment()的代码功能类似,都是更新mAdded、mActive以及fragment状态。


void moveToState(int newState, boolean always) {
    if (mHost == null && newState != Fragment.INITIALIZING) {
        throw new IllegalStateException("No activity");
    }

    if (!always && newState == mCurState) {
        return;
    }

    mCurState = newState;

    if (mActive != null) {
        boolean loadersRunning = false;

        // Must add them in the proper order. mActive fragments may be out of order
        if (mAdded != null) {
            final int numAdded = mAdded.size();
            for (int i = 0; i < numAdded; i++) {//遍历mAdded,切换每个fragment的生命周期到预期的状态下
                Fragment f = mAdded.get(i);
                moveFragmentToExpectedState(f);//切换fragment的生命周期到预期的状态下
                if (f.mLoaderManager != null) {
                    loadersRunning |= f.mLoaderManager.hasRunningLoaders();
                }
            }
        }

        // Now iterate through all active fragments. These will include those that are removed
        // and detached.
        final int numActive = mActive.size();
        for (int i = 0; i < numActive; i++) {//遍历mActive,切换每个fragment的生命周期到预期的状态下
            Fragment f = mActive.get(i);
            if (f != null && (f.mRemoving || f.mDetached) && !f.mIsNewlyAdded) {
                moveFragmentToExpectedState(f);//切换fragment的生命周期到预期的状态下
                if (f.mLoaderManager != null) {
                    loadersRunning |= f.mLoaderManager.hasRunningLoaders();
                }
            }
        }

        ......
    }
}

/**
 * Moves a fragment to its expected final state or the fragment manager's state, depending
 * on whether the fragment manager's state is raised properly.
 */
void moveFragmentToExpectedState(Fragment f) {
    if (f == null) {
        return;
    }
    //切换到预期状态
    int nextState = mCurState;
    if (f.mRemoving) {
        if (f.isInBackStack()) {//fragment在栈中,想要出栈
            nextState = Math.min(nextState, Fragment.CREATED);
        } else {
            nextState = Math.min(nextState, Fragment.INITIALIZING);
        }
    }
    //据预期的状态执行相应生命周期方法
    moveToState(f, nextState, f.getNextTransition(), f.getNextTransitionStyle(), false);

    ......
}


void moveToState(Fragment f, int newState, int transit, int transitionStyle,
        boolean keepActive) {
    // Fragments that are not currently added will sit in the onCreate() state.
    if ((!f.mAdded || f.mDetached) && newState > Fragment.CREATED) {
        newState = Fragment.CREATED;
    }
    if (f.mRemoving && newState > f.mState) {
        // While removing a fragment, we can't change it to a higher state.
        newState = f.mState;
    }
    // Defer start if requested; don't allow it to move to STARTED or higher
    // if it's not already started.
    if (f.mDeferStart && f.mState < Fragment.STARTED && newState > Fragment.STOPPED) {
        newState = Fragment.STOPPED;
    }
    if (f.mState < newState) {   //状态复原:fragment创建或出栈等
        // For fragments that are created from a layout, when restoring from
        // state we don't want to allow them to be created until they are
        // being reloaded from the layout.
        if (f.mFromLayout && !f.mInLayout) {
            return;
        }
        if (f.getAnimatingAway() != null) {
            // The fragment is currently being animated...  but!  Now we
            // want to move our state back up.  Give up on waiting for the
            // animation, move to whatever the final state should be once
            // the animation is done, and then we can proceed from there.
            f.setAnimatingAway(null);
            moveToState(f, f.getStateAfterAnimating(), 0, 0, true);
        }
        switch (f.mState) {
            case Fragment.INITIALIZING:
                if (DEBUG) Log.v(TAG, "moveto CREATED: " + f);
                if (f.mSavedFragmentState != null) {
                    f.mSavedFragmentState.setClassLoader(mHost.getContext().getClassLoader());
                    f.mSavedViewState = f.mSavedFragmentState.getSparseParcelableArray(
                            FragmentManagerImpl.VIEW_STATE_TAG);
                    f.mTarget = getFragment(f.mSavedFragmentState,
                            FragmentManagerImpl.TARGET_STATE_TAG);
                    if (f.mTarget != null) {
                        f.mTargetRequestCode = f.mSavedFragmentState.getInt(
                                FragmentManagerImpl.TARGET_REQUEST_CODE_STATE_TAG, 0);
                    }
                    f.mUserVisibleHint = f.mSavedFragmentState.getBoolean(
                            FragmentManagerImpl.USER_VISIBLE_HINT_TAG, true);
                    if (!f.mUserVisibleHint) {
                        f.mDeferStart = true;
                        if (newState > Fragment.STOPPED) {
                            newState = Fragment.STOPPED;
                        }
                    }
                }
                f.mHost = mHost;
                f.mParentFragment = mParent;
                f.mFragmentManager = mParent != null
                        ? mParent.mChildFragmentManager : mHost.getFragmentManagerImpl();
                dispatchOnFragmentPreAttached(f, mHost.getContext(), false);
                f.mCalled = false;
                f.onAttach(mHost.getContext());//调用Fragment 的onAttach()。
                if (!f.mCalled) {
                    throw new SuperNotCalledException("Fragment " + f
                            + " did not call through to super.onAttach()");
                }
                if (f.mParentFragment == null) {
                    mHost.onAttachFragment(f);
                } else {
                    f.mParentFragment.onAttachFragment(f);
                }
                dispatchOnFragmentAttached(f, mHost.getContext(), false);

                if (!f.mRetaining) {
                    f.performCreate(f.mSavedFragmentState);//该方法会触发Fragment 的onCreate()。
                    dispatchOnFragmentCreated(f, f.mSavedFragmentState, false);
                } else {
                    f.restoreChildFragmentState(f.mSavedFragmentState);
                    f.mState = Fragment.CREATED;
                }
                f.mRetaining = false;
                if (f.mFromLayout) {
                    // For fragments that are part of the content view
                    // layout, we need to instantiate the view immediately
                    // and the inflater will take care of adding it.
                    f.mView = f.performCreateView(f.getLayoutInflater(
                            f.mSavedFragmentState), null, f.mSavedFragmentState);
                    if (f.mView != null) {
                        f.mInnerView = f.mView;
                        if (Build.VERSION.SDK_INT >= 11) {
                            ViewCompat.setSaveFromParentEnabled(f.mView, false);
                        } else {
                            f.mView = NoSaveStateFrameLayout.wrap(f.mView);
                        }
                        if (f.mHidden) f.mView.setVisibility(View.GONE);
                        f.onViewCreated(f.mView, f.mSavedFragmentState);
                        dispatchOnFragmentViewCreated(f, f.mView, f.mSavedFragmentState, false);
                    } else {
                        f.mInnerView = null;
                    }
                }
            case Fragment.CREATED:
                if (newState > Fragment.CREATED) {
                    if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
                    if (!f.mFromLayout) {
                        ViewGroup container = null;
                        if (f.mContainerId != 0) {
                            if (f.mContainerId == View.NO_ID) {
                                throwException(new IllegalArgumentException(
                                        "Cannot create fragment "
                                                + f
                                                + " for a container view with no id"));
                            }
                            container = (ViewGroup) mContainer.onFindViewById(f.mContainerId);
                            if (container == null && !f.mRestored) {
                                String resName;
                                try {
                                    resName = f.getResources().getResourceName(f.mContainerId);
                                } catch (NotFoundException e) {
                                    resName = "unknown";
                                }
                                throwException(new IllegalArgumentException(
                                        "No view found for id 0x"
                                        + Integer.toHexString(f.mContainerId) + " ("
                                        + resName
                                        + ") for fragment " + f));
                            }
                        }
                        f.mContainer = container;
                        f.mView = f.performCreateView(f.getLayoutInflater(
                                f.mSavedFragmentState), container, f.mSavedFragmentState);//会触发Fragment 的onCreateView()。
                        if (f.mView != null) {
                            f.mInnerView = f.mView;
                            if (Build.VERSION.SDK_INT >= 11) {
                                ViewCompat.setSaveFromParentEnabled(f.mView, false);
                            } else {
                                f.mView = NoSaveStateFrameLayout.wrap(f.mView);
                            }
                            if (container != null) {
                                container.addView(f.mView);
                            }
                            if (f.mHidden) {
                                f.mView.setVisibility(View.GONE);
                            }
                            f.onViewCreated(f.mView, f.mSavedFragmentState);
                            dispatchOnFragmentViewCreated(f, f.mView, f.mSavedFragmentState,
                                    false);
                            // Only animate the view if it is visible. This is done after
                            // dispatchOnFragmentViewCreated in case visibility is changed
                            f.mIsNewlyAdded = (f.mView.getVisibility() == View.VISIBLE)
                                    && f.mContainer != null;
                        } else {
                            f.mInnerView = null;
                        }
                    }

                    f.performActivityCreated(f.mSavedFragmentState);//会触发Fragment 的onActivityCreated()。
                    dispatchOnFragmentActivityCreated(f, f.mSavedFragmentState, false);
                    if (f.mView != null) {
                        f.restoreViewState(f.mSavedFragmentState);//恢复View 状态。
                    }
                    f.mSavedFragmentState = null;
                }
            case Fragment.ACTIVITY_CREATED:
                if (newState > Fragment.ACTIVITY_CREATED) {
                    f.mState = Fragment.STOPPED;
                }
            case Fragment.STOPPED:
                if (newState > Fragment.STOPPED) {
                    if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
                    f.performStart();
                    dispatchOnFragmentStarted(f, false);
                }
            case Fragment.STARTED:
                if (newState > Fragment.STARTED) {
                    if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
                    f.performResume();
                    dispatchOnFragmentResumed(f, false);
                    f.mSavedFragmentState = null;
                    f.mSavedViewState = null;
                }
        }
    } else if (f.mState > newState) {//fragment销毁或进栈
        switch (f.mState) {
            case Fragment.RESUMED:
                if (newState < Fragment.RESUMED) {
                    if (DEBUG) Log.v(TAG, "movefrom RESUMED: " + f);
                    f.performPause();
                    dispatchOnFragmentPaused(f, false);
                }
            case Fragment.STARTED:
                if (newState < Fragment.STARTED) {
                    if (DEBUG) Log.v(TAG, "movefrom STARTED: " + f);
                    f.performStop();
                    dispatchOnFragmentStopped(f, false);
                }
            case Fragment.STOPPED:
                if (newState < Fragment.STOPPED) {
                    if (DEBUG) Log.v(TAG, "movefrom STOPPED: " + f);
                    f.performReallyStop();
                }
            case Fragment.ACTIVITY_CREATED:
                if (newState < Fragment.ACTIVITY_CREATED) {
                    if (DEBUG) Log.v(TAG, "movefrom ACTIVITY_CREATED: " + f);
                    if (f.mView != null) {
                        // Need to save the current view state if not
                        // done already.
                        if (mHost.onShouldSaveFragmentState(f) && f.mSavedViewState == null) {
                            saveFragmentViewState(f);    //保存View 状态。
                        }
                    }
                    f.performDestroyView();
                    dispatchOnFragmentViewDestroyed(f, false);
                    if (f.mView != null && f.mContainer != null) {
                        Animation anim = null;
                        if (mCurState > Fragment.INITIALIZING && !mDestroyed
                                && f.mView.getVisibility() == View.VISIBLE
                                && f.mPostponedAlpha >= 0) {
                            anim = loadAnimation(f, transit, false,
                                    transitionStyle);
                        }
                        f.mPostponedAlpha = 0;
                        if (anim != null) {
                            final Fragment fragment = f;
                            f.setAnimatingAway(f.mView);
                            f.setStateAfterAnimating(newState);
                            final View viewToAnimate = f.mView;
                            anim.setAnimationListener(new AnimateOnHWLayerIfNeededListener(
                                    viewToAnimate, anim) {
                                @Override
                                public void onAnimationEnd(Animation animation) {
                                    super.onAnimationEnd(animation);
                                    if (fragment.getAnimatingAway() != null) {
                                        fragment.setAnimatingAway(null);
                                        moveToState(fragment, fragment.getStateAfterAnimating(),
                                                0, 0, false);
                                    }
                                }
                            });
                            f.mView.startAnimation(anim);
                        }
                        f.mContainer.removeView(f.mView);
                    }
                    f.mContainer = null;
                    f.mView = null;
                    f.mInnerView = null;
                }
            case Fragment.CREATED:
                if (newState < Fragment.CREATED) {
                    if (mDestroyed) {
                        if (f.getAnimatingAway() != null) {
                            // The fragment's containing activity is
                            // being destroyed, but this fragment is
                            // currently animating away.  Stop the
                            // animation right now -- it is not needed,
                            // and we can't wait any more on destroying
                            // the fragment.
                            View v = f.getAnimatingAway();
                            f.setAnimatingAway(null);
                            v.clearAnimation();
                        }
                    }
                    if (f.getAnimatingAway() != null) {
                        // We are waiting for the fragment's view to finish
                        // animating away.  Just make a note of the state
                        // the fragment now should move to once the animation
                        // is done.
                        f.setStateAfterAnimating(newState);
                        newState = Fragment.CREATED;
                    } else {
                        if (DEBUG) Log.v(TAG, "movefrom CREATED: " + f);
                        if (!f.mRetaining) {
                            f.performDestroy();
                            dispatchOnFragmentDestroyed(f, false);
                        } else {
                            f.mState = Fragment.INITIALIZING;
                        }

                        f.performDetach();
                        dispatchOnFragmentDetached(f, false);
                        if (!keepActive) {
                            if (!f.mRetaining) {
                                makeInactive(f);//fragment被销毁需要将fragment从mActive 中删除。
                            } else {
                                f.mHost = null;
                                f.mParentFragment = null;
                                f.mFragmentManager = null;
                            }
                        }
                    }
                }
        }
    }

    //fragment切换到新状态
    if (f.mState != newState) {
        f.mState = newState;
    }
}

Fragment:

static final int INITIALIZING = 0;     // Not yet created.销毁。
static final int CREATED = 1;          // Created.没有视图但fragment已创建,比如:fragment处于返回栈中。
static final int ACTIVITY_CREATED = 2; // The activity has finished its creation.宿主Activity已创建完毕,就是fragment生命周期已调用到onActivityCreated(),已创建视图。
static final int STOPPED = 3;          // Fully created, not started.不显示
static final int STARTED = 4;          // Created and started, not resumed.不聚焦
static final int RESUMED = 5;          // Created started and resumed.聚焦

事务出栈


流程

  1. FragmentManagerImpl:popBackStack()
  2. FragmentManagerImpl:enqueueAction() //BackStackRecord加入mPendingActions。
  3. FragmentManagerImpl:generateOpsForPendingActions() //mPendingActions转换为mTmpRecords 和mTmpIsPop。
  4. FragmentManagerImpl:executeOpsTogether() //遍历mTmpRecords。1、将Op是replace 的替换为多个remove 和一个add。2、执行所有Op,更新mAdded 和mActive。每个事务的最后一个Op时,对mAdded 和mActive 中所有Fragment 切换生命周期到预期状态,同时,在此过程中对每一个从前台退回到返回栈的Fragment调用它的*View 的saveHierarchyState() 保存View状态,对每一个从返回栈出栈变为前台的Fragment调用它的*View的restoreHierarchyState() 恢复View状态。

源码

FragmentManagerImpl:

public void popBackStack() {
    enqueueAction(new PopBackStackState(null, -1, 0), false);//注意:这里添加的action不是BackStackRecord。
}

后续的流程更进栈时一样,都是一样的代码。不同的地方只在mPendingActions 转换为mTmpRecords时,因mPendingActions 的元素不一样导致产生的BackStackRecord的来源不一样:
事务提交:mManager.enqueueAction(this, allowStateLoss); 注:this是BackStackRecord。
事务出栈:enqueueAction(new PopBackStackState(null, -1, 0), false);

下面看下BackStackRecord 和PopBackStackState 产生BackStackRecord的区别。

BackStackRecord:

/**
 * Implementation of {@link FragmentManagerImpl.OpGenerator}.
 * This operation is added to the list of pending actions during {@link #commit()}, and
 * will be executed on the UI thread to run this FragmentTransaction.
 */
@Override
public boolean generateOps(ArrayList<BackStackRecord> records, ArrayList<Boolean> isRecordPop) {
    if (FragmentManagerImpl.DEBUG) {
        Log.v(TAG, "Run: " + this);
    }

    records.add(this);//将自身加入mTmpRecords。
    isRecordPop.add(false);
    if (mAddToBackStack) {
        mManager.addBackStackState(this);//事务加入返回栈
    }
    return true;
}

FragmentManagerImpl:

private class PopBackStackState implements OpGenerator {
    @Override
    public boolean generateOps(ArrayList<BackStackRecord> records,
            ArrayList<Boolean> isRecordPop) {
        return popBackStackState(records, isRecordPop, mName, mId, mFlags);
    }
}

@SuppressWarnings("unused")
boolean popBackStackState(ArrayList<BackStackRecord> records, ArrayList<Boolean> isRecordPop,
        String name, int id, int flags) {
    if (mBackStack == null) {
        return false;
    }
    if (name == null && id < 0 && (flags & POP_BACK_STACK_INCLUSIVE) == 0) {
        int last = mBackStack.size() - 1;
        if (last < 0) {
            return false;
        }
        records.add(mBackStack.remove(last));//取出返回栈中事务加入mTmpRecords。
        isRecordPop.add(true);
    } else {
        ......
    }
    return true;
}

总结


事务提交(无论事务是否进栈)和事务出栈的不同之处在于enqueueAction()时传入的入参不同。
事务提交:mManager.enqueueAction(this, allowStateLoss); 注:this是BackStackRecord。
事务出栈:enqueueAction(new PopBackStackState(null, -1, 0), false);

添加action到mPendingActions 之后,后续流程是一样的。

关键:
1. 结构:理解Fragment 处理事务的结构,该结构由mTmpRecords 和 mBackStack 这两个事务列表组成。
1. 更新fragment 列表:同时,还要意识到,每个Op 操作后都会更新mAdded 和mActive 这两个fragment 列表。
1. 切换生命周期:最后都只是对mAdded 和mActive 中的所有fragment 进行生命周期的切换。

源码解析Fragment 返回栈原理