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Python的socket通信

程序员文章站 2022-07-07 15:26:11
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python中的socket模块封装了底层的TCP/IP等协议的实现细节,将其隐藏在socket接口中。
TCP使用三次握手建立连接,四次握手断开连接。原理:连接时可靠,并且发送消息有确认回复机制,保证消息可靠传输。四次握手因为客户端断开连接后服务器可能还有数据要传送,所以不能与确认命令一起发送,故比建立连接多一次握手。
Python的socket通信
简单实现C/Ssocket通信例子

TCP:server端:

# import socket
from socket import *
ip_port=('127.0.0.1',8080)
back_log=5
buffer_size=1024

tcp_server=socket(AF_INET,SOCK_STREAM)
tcp_server.bind(ip_port)
tcp_server.listen(back_log)

while True:
    print('服务端开始运行了')
    conn,addr=tcp_server.accept() #服务端阻塞
    print('双向链接是',conn)
    print('客户端地址',addr)

    while True:
        # try:
            data=conn.recv(buffer_size)
            print('客户端发来的消息是',data.decode('utf-8'))
            conn.send(data.upper())
        # except Exception:
        #     break
    conn.close()

tcp_server.close()

TCP:客户端

# import socket
from socket import *
ip_port=('127.0.0.1',8080)
back_log=5
buffer_size=1024

tcp_client=socket(AF_INET,SOCK_STREAM)
tcp_client.connect(ip_port)

while True:
    msg=input('>>: ').strip()
    if not msg:continue
    tcp_client.send(msg.encode('utf-8'))
    print('客户端已经发送消息')
    data=tcp_client.recv(buffer_size)
    print('收到服务端发来的消息',data.decode('utf-8'))

tcp_client.close()

UDP:server端

from socket import *
ip_port=('127.0.0.1',8080)
buffer_size=1024

udp_server=socket(AF_INET,SOCK_DGRAM) #数据报
udp_server.bind(ip_port)

while True:
    data,addr=udp_server.recvfrom(buffer_size)
    print(data)

    udp_server.sendto(data.upper(),addr)

UDP:客户端

from socket import *
ip_port=('127.0.0.1',8080)
buffer_size=1024

udp_client=socket(AF_INET,SOCK_DGRAM) #数据报

while True:
    msg=input('>>: ').strip()
    udp_client.sendto(msg.encode('utf-8'),ip_port)

    data,addr=udp_client.recvfrom(buffer_size)
    # print(data.decode('utf-8'))
    print(data)

利用socketserver实现TCP多线程通信

# 服务端
import socketserver
'''
    def __init__(self, request, client_address, server):
        self.request = request
        self.client_address = client_address
        self.server = server
        self.setup()
        try:
            self.handle()
        finally:
            self.finish()

'''

class MyServer(socketserver.BaseRequestHandler):

    def handle(self):
        print('conn is: ',self.request)   #conn
        print('addr is: ',self.client_address) #addr

        while True:
            try:
            #收消息
                data=self.request.recv(1024)
                if not data:break
                print('收到客户端的消息是',data,self.client_address)

                #发消息
                self.request.sendall(data.upper())

            except Exception as e:
                print(e)
                break

if __name__ == '__main__':
    s=socketserver.ThreadingTCPServer(('127.0.0.1',8080),MyServer) #多线程
    # s=socketserver.ForkingTCPServer(('127.0.0.1',8080),MyServer) #多进程

    # self.server_address = server_address
    # self.RequestHandlerClass = RequestHandlerClass
    print(s.server_address)
    print(s.RequestHandlerClass)
    print(MyServer)
    print(s.socket)
    print(s.server_address)
    s.serve_forever()




# 客户端  拷贝多份执行可同时与服务端通信
from socket import *
import struct
from functools import partial
ip_port=('127.0.0.1',8080)
back_log=5
buffer_size=1024

tcp_client=socket(AF_INET,SOCK_STREAM)
tcp_client.connect(ip_port)

while True:
    cmd=input('>>: ').strip()
    if not cmd:continue
    if cmd == 'quit':break

    tcp_client.send(cmd.encode('utf-8'))


    recv_data = tcp_client.recv(buffer_size)
    recv_size=len(recv_data)
    print('命令的执行结果是 ',recv_data.decode('gbk'))
tcp_client.close()
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