下面是UDP的服务器的代码:
/* server.c */
#include <stdio.h>
#include <string.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <ctype.h>
#include "wrap.h"
#define MAXLINE 80
#define SERV_PORT 8000
int main(void)
{
struct sockaddr_in servaddr, cliaddr;
socklen_t cliaddr_len;
int sockfd;
char buf[MAXLINE];
char str[INET_ADDRSTRLEN];
int i, n;
sockfd = wrap_socket(AF_INET, SOCK_DGRAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(SERV_PORT);
wrap_bind(sockfd, (struct sockaddr*)&servaddr, sizeof(servaddr));
printf("Accepting connections ...\n");
while(1)
{
cliaddr_len = sizeof(cliaddr);
n = recvfrom(sockfd, buf, MAXLINE, 0, (struct sockaddr *)&cliaddr, &cliaddr_len);
if(n == -1)
{
perr_exit("recvfrom error");
}
printf("received from %s at port %d\n",
inet_ntop(AF_INET, &cliaddr.sin_addr, str, sizeof(str)),
ntohs(cliaddr.sin_port));
for(i = 0; i < n; ++i)
{
buf[i] = toupper(buf[i]);
}
n = sendto(sockfd, buf, n, 0, (struct sockaddr *)&cliaddr, sizeof(cliaddr));
if(n == -1)
perr_exit("sendto error!");
}
}
客户端代码:
/* client.c */
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "wrap.h"
#define MAXLINE 80
#define SERV_PORT 8000
int main(int argc, char *argv[])
{
struct sockaddr_in servaddr;
int sockfd, n;
char buf[MAXLINE];
char str[INET_ADDRSTRLEN];
socklen_t servaddr_len;
sockfd = wrap_socket(AF_INET, SOCK_DGRAM, 0);
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
inet_pton(AF_INET, "127.0.0.1", &servaddr.sin_addr);
servaddr.sin_port = htons(SERV_PORT);
while(fgets(buf, MAXLINE, stdin) != NULL)
{
n = sendto(sockfd, buf, strlen(buf), 0, (struct sockaddr *)&servaddr, sizeof(servaddr));
if(n == -1)
perr_exit("sendto error");
n = recvfrom(sockfd, buf, MAXLINE, 0, NULL, 0);
if(n == -1)
perr_exit("recvfrom error");
wrap_write(STDOUT_FILENO, buf, n);
}
wrap_close(sockfd);
return 0;
}
由于server和client没有先建立连接然后通信的条件,所以server可以有并发能力。
用Ctrl+C关闭server,然后再运行server,client还能和server联系上。