MODE —— 两个人在计算机上玩圈叉游戏|井字游戏(知识点:二维数组)
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2022-03-10 09:19:18
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问题描述:
让两个人在计算机上玩井字游戏(也称圈叉游戏)。
井字游戏就是一个3X3的方格,两个人轮流在方格中输入标记X 或者 O 。谁先使自己的3个标记链接成水平,垂直或对角线。谁就是赢家。
运行结果:
代码部分(代码说明):
#include <stdio.h>
int main()
{
int player = 0; //Current player number -1 or 2?
int winner = 0; //The winning player number
unsigned int i = 0;
int choice = 0; //Chosen square
unsigned int row = 0; //Row index for a square
unsigned int column = 0; //Column index for a square
unsigned int line = 0;
char board[3][3] = { //The board
{'1','2','3'}, //Initial values are characters '1' to '9'
{'4','5','6'}, //used to select a vacant square
{'7','8','9'} //for a player`s turn
};
//The main game loop, The game continues for up to 9 turns
//as loong as there is no winner
for(i = 0;i < 9 && winner ==0;++i)
{
//Display the board
printf("\n");
printf(" %c | %c | %c \n",board[0][0],board[0][1],board[0][2]);
printf("---+---+---\n");
printf(" %c | %c | %c \n",board[1][0],board[1][1],board[1][2]);
printf("---+---+---\n");
printf(" %c | %c | %c \n",board[2][0],board[2][1],board[2][2]);
//有一种让两个玩家轮流输入标记的办法,将两个玩家识别为1和2,编号为1的玩家先玩。然后根据轮流的次数决定输入标记的玩家的号码。
//轮到奇数号码时候 就由玩家1输入标记。轮到偶数号时,就由玩家2输入标记。
player = i%2 + 1; //Select player 1 or 2
//Get valid player square selection
do{
printf("Player %d,please enter a valid square number"
"for where you want to place your %c: ",player,(player == 1) ? 'X' : 'O');
//轮到一个玩家输入标记时,需要一种方法标记选择出来的方格。可以用1~9的数字标记这9个方格。玩家只需要输入要选择的方格数字。
scanf("%d",&choice);
row = --choice/3; //Get row index of squarecolumn = choice % 3; //Get column index of square}while(choice < 0 || choice > 8 || board[row][column] > '9'); //有三种可能导致选择无效:*输入的方格数小于0; *输入的方格数大于8; *选择已包含X或者O的方格(因为X O 的字符码都大于9)//Insert player symbloboard[row][column] = (player == 1) ? 'X' : 'O';//Check for a winning line - diagonals first if((board[0][0] == board[1][1] && board[0][0] == board[2][2]) || (board[0][2] == board[1][1] && board[0][2]== board[2][0]))winner = player;else{//Check row and columns for a winning line for(line = 0;line <= 2;++line ){if((board[line][0] == board[line][1] && board[line][0] == board[line][2]) || (board[0][line] == board[1][line] && board[0][line] == board[2][line]))winner = player;}}/*Code to check for a winner*/}/*Code to output the game*///Game is over so display the final boardprintf("\n");printf(" %c | %c | %c \n",board[0][0],board[0][1],board[0][2]);printf("---+---+---\n");printf(" %c | %c | %c \n",board[1][0],board[1][1],board[1][2]);printf("---+---+---\n");printf(" %c | %c | %c \n",board[2][0],board[2][1],board[2][2]);//Display result message if(winner)printf("\nCongratulation,player %d,YOU ARE THE WONNER!\n",winner);elseprintf("\nHow boring , it is a draw\n");return 0;}上一篇: Redis客户端的通信协议RESP
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